AI Overhaul: Difference between revisions
Kingsheep3 (talk | contribs) added ai events added |
What the ever, I was only here because I had to correct Locuses to Loci. Changed some wording elsewhere too, but didn't change the meaning of the text. |
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{{Infobox update|prev=Bazaar Update|releasedate= 11 August 2025|image=Barge_Hunt_Angle_Sunk.jpeg|caption=AI Barge Angle sunk during the Deep Space Mining Convoy.|next=Dominion Update}} | |||
[[Category: Updates]] | |||
The AI overhaul Is a large update that was released to Survival on 8/11/2025 with the aim of overhauling the AI behavior system and their gameplay. | |||
The AI overhaul Is a large update that was released to Survival on 8/11/2025 with the aim of | |||
== Mini Locus (Privateer bootcamps/Privateer Inspection, Pirate Disturbances.) == | == Additions == | ||
The AI Update/Overhaul adds new Mini | === Mini Locus (Privateer bootcamps/Privateer Inspection, Pirate Disturbances.) === | ||
The AI Update/Overhaul adds new Mini Loci in Civilized Space Systems. These will act as normal loci in, such as those in wildspace, but spawn less ships and last for less time. Current New Mini-Loci include: | |||
Horizon Transit Line Congregation - Nimble, Minhaul, Exotrans, Wayfinders, Strikers | Horizon Transit Line Congregation - Nimble, Minhaul, Exotrans, Wayfinders, Strikers | ||
Privateer Bootcamp/Privateer Inspection - | Privateer Bootcamp/Privateer Inspection - All Privateer AIs under 2k | ||
Pirate Disturbance - Most If Not all pirate AIs | Pirate Disturbance - Most If Not all pirate AIs | ||
== AI Events == | === AI Events === | ||
- | - Deep-space Mining Convoy (Spawns multiple Privateer warships, as well as the Angle [[Barge]]) | ||
- Unusually strong Alien signature (Spawns Loumai, Mianbaozha and sometimes a | - Unusually strong Alien signature (Spawns Loumai, Mianbaozha and sometimes a Fashigun) | ||
- Privateer System Defense Patrol (Spawns various privateer AIs, ranges in size.) | - Privateer System Defense Patrol (Spawns various privateer AIs, ranges in size.) | ||
- Unknown Signal Locus for Bread Aliens (Spawns Mianbaozha, Loumai, Mianbao, Malingshu, | - Unknown Signal Locus for Bread Aliens (Spawns Mianbaozha, Loumai, Mianbao, Malingshu, Fashigun) | ||
== New AI Difficulties == | === New AI Difficulties === | ||
The AI Update/AI Overhaul adds AI Ship Difficulties ranging from Easy to Insane | The AI Update/AI Overhaul adds AI Ship Difficulties ranging from Easy to Insane | ||
The way to tell an AI ships difficulty is the amount of stars by the ships name (Easy is 1 star, Normal is 2 stars, Hard is 3 stars, Brutal is 4 and insane is 5). AI Ships with a higher difficulty drop more loot, Insane and Brutal AI ships only spawn in wildspace. | The way to tell an AI ships difficulty is the amount of stars by the ships name (Easy is 1 star, Normal is 2 stars, Hard is 3 stars, Brutal is 4 and insane is 5). AI Ships with a higher difficulty drop more loot, Insane and Brutal AI ships only spawn in wildspace. | ||
== AI Heatstreak == | === AI Heatstreak === | ||
Heatstreaks give more money on AI ship sink, The more heatstreak you have the more money you earn. You can gain AI Heatstreak by killing ships larger | Heatstreaks give more money on AI ship sink, The more heatstreak you have the more money you earn. You can gain AI Heatstreak by killing ships larger than your ship. | ||
== | === New AI Ships === | ||
* [[吃饭人]] Loumai 1.7k Gunship (Reinforcement Mianbaozha) | |||
* [[吃饭人]] Mianbaozha 220 Starfighter | |||
* [[吃饭人]] Fashigun 12k Destroyer (Reinforcement Loumai/Mianbaozha) | |||
* [[System Defense Forces]] Resolute 8.2k Destroyer (Reinforcement Privateer SFs/GSs) | |||
* [[System Defense Forces]] 165 Interceptor (Locus Only/Possibly Privateer System Defense) | |||
Latest revision as of 17:05, 2 October 2026
| AI Overhaul | |
AI Barge Angle sunk during the Deep Space Mining Convoy. | |
| Release Date | |
|---|---|
| 11 August 2025 | |
| Previous Update | |
| Bazaar Update | |
| Next Update | |
| Dominion Update |
The AI overhaul Is a large update that was released to Survival on 8/11/2025 with the aim of overhauling the AI behavior system and their gameplay.
Additions
Mini Locus (Privateer bootcamps/Privateer Inspection, Pirate Disturbances.)
The AI Update/Overhaul adds new Mini Loci in Civilized Space Systems. These will act as normal loci in, such as those in wildspace, but spawn less ships and last for less time. Current New Mini-Loci include:
Horizon Transit Line Congregation - Nimble, Minhaul, Exotrans, Wayfinders, Strikers
Privateer Bootcamp/Privateer Inspection - All Privateer AIs under 2k
Pirate Disturbance - Most If Not all pirate AIs
AI Events
- Deep-space Mining Convoy (Spawns multiple Privateer warships, as well as the Angle Barge)
- Unusually strong Alien signature (Spawns Loumai, Mianbaozha and sometimes a Fashigun)
- Privateer System Defense Patrol (Spawns various privateer AIs, ranges in size.)
- Unknown Signal Locus for Bread Aliens (Spawns Mianbaozha, Loumai, Mianbao, Malingshu, Fashigun)
New AI Difficulties
The AI Update/AI Overhaul adds AI Ship Difficulties ranging from Easy to Insane
The way to tell an AI ships difficulty is the amount of stars by the ships name (Easy is 1 star, Normal is 2 stars, Hard is 3 stars, Brutal is 4 and insane is 5). AI Ships with a higher difficulty drop more loot, Insane and Brutal AI ships only spawn in wildspace.
AI Heatstreak
Heatstreaks give more money on AI ship sink, The more heatstreak you have the more money you earn. You can gain AI Heatstreak by killing ships larger than your ship.
New AI Ships
- 吃饭人 Loumai 1.7k Gunship (Reinforcement Mianbaozha)
- 吃饭人 Mianbaozha 220 Starfighter
- 吃饭人 Fashigun 12k Destroyer (Reinforcement Loumai/Mianbaozha)
- System Defense Forces Resolute 8.2k Destroyer (Reinforcement Privateer SFs/GSs)
- System Defense Forces 165 Interceptor (Locus Only/Possibly Privateer System Defense)