BVR: Difference between revisions

From Horizon's End Wiki
(Note about dominion chunk range)
m (Note)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
BVR refers to a type of combat in which opponents are Beyond Visual Range, meaning you must rely on either skilled guesswork or your long-range turret's tracking to guide your shots at your enemy.
'''BVR''' refers to a type of combat in which opponents are '''B'''eyond '''V'''isual '''R'''ange, meaning you must rely on either skilled guesswork or your long-range turret's tracking to guide your shots at your enemy.


Note: in an attempt to combat this, the Dominion Update introduced a dynamic render distance, which increases to 22 chunks (about 352 blocks, and may decrease if server performance is suffering) when in combat, making it slightly easier to see enemies, during combat, however some weapons may still be able to hit outside this range, meaning it's not entirely gone, just reduced.
<small>Note: In an attempt to combat this, the [[Dominion Update]] introduced a dynamic render distance, which increases to 22 chunks (about 352 blocks, but may decrease if server performance is suffering) when in combat, making it slightly easier to see enemies during combat. However, some weapons may still be able to hit outside this range, meaning it's not entirely gone, just reduced.</small>

Latest revision as of 16:43, 26 June 2026

BVR refers to a type of combat in which opponents are Beyond Visual Range, meaning you must rely on either skilled guesswork or your long-range turret's tracking to guide your shots at your enemy.

Note: In an attempt to combat this, the Dominion Update introduced a dynamic render distance, which increases to 22 chunks (about 352 blocks, but may decrease if server performance is suffering) when in combat, making it slightly easier to see enemies during combat. However, some weapons may still be able to hit outside this range, meaning it's not entirely gone, just reduced.