Probe Launcher: Difference between revisions

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'''Probe Launchers''' are heavy weapons available on most [[Starship|Starships]]. They can be used to identify nearby [[Cosmic Signatures]], as well as to find piloted ships.


== Probes ==
[[File:Probes.png|thumb|Image of texture of both probes]]See [[Crafted Resources]] for more information on recipes.
Scanner Probes, which can be used in either Probe Launcher, can be crafted using 1 gold nugget and 1 iron nugget in a shapeless recipe.
Combat Probes, which can only be used in the Advanced Probe Launcher, can be crafted using 1 iron nugget and 1 aluminum ingot in a shapeless recipe.
The probes are a stackable item and must be loaded into a starship [[magazine]] to be usable.
== Basic Probe Launcher ==
== Basic Probe Launcher ==
{{Infobox multiblock|name=Basic Probe Launcher|image=basicprobe.png|resource_title1=Note Block|resource_title2=Dispenser|resource_title3=Grindstone|resource_title4=Sponge|resource_title5=End Rod|resource_value1=1|resource_value2=1|resource_value3=1|resource_value4=1|resource_value5=2}}
{{Infobox multiblock|name=Basic Probe Launcher|image=ProbeLauncher.png|resource_title1=Note Block|resource_title2=Dispenser|resource_title3=Grindstone|resource_title4=Sponge|resource_title5=End Rod|resource_value1=1|resource_value2=1|resource_value3=1|resource_value4=1|resource_value5=2}}
The Basic Probe Launcher is a version of the probe launcher available on certain Tech 1 ships, specifically, the [[Transport]], [[Light Freighter]], [[Medium Freighter]] and [[Heavy Freighter]]. This one is built with a a note block next to a sponge, then a dispenser in front of the note block and a grindstone in front of the sponge, followd by two end rods protuding from the grindstone (image to come later). This probe launcher can only use Scanner Probes, which cost a gold nugget and an iron nugget to craft.  
Probe Launcher - T1 Version, can be fit on the following:  


{{Clear}}
* [[Shuttle]]
* [[Transport]]
* [[Light Freighter]]
* [[Blockade Runner]]
* [[Medium Freighter]]
* [[Heavy Freighter]]
This is a smaller version of the advanced multiblock.  This probe launcher can only use Scanner Probes, the recipe is listed below.{{Clear}}


== Advanced Probe Launcher Design ==
== Advanced Probe Launcher ==
{{Infobox multiblock|name=Advanced Probe Launcher|image=probe.png|resource_title1=Iron block|resource_title2=End Rod|resource_title3=Grindstone|resource_title4=Note Block|resource_title5=Stair (any)|resource_title6=Sponge|resource_title7=Dispenser|resource_value1=2|resource_value2=2|resource_value3=2|resource_value4=1|resource_value5=1|resource_value6=1|resource_value7=1}}
{{Infobox multiblock|name=Advanced Probe Launcher|image=probe.png|resource_title1=Iron block|resource_title2=End Rod|resource_title3=Grindstone|resource_title4=Note Block|resource_title5=Stair (any)|resource_title6=Sponge|resource_title7=Dispenser|resource_value1=2|resource_value2=2|resource_value3=2|resource_value4=1|resource_value5=1|resource_value6=1|resource_value7=1}}
The Advanced Probe Launcher gets additional combat capabilities in addition to the basic scanning abilities of the Basic Probe Launcher. The Advanced Probe Launcher can fire off Combat Probes in addition to being able to fire off Scanner Probes. There is a small list of ships it can be fit on, currently used on the T1 [[Barge]], and the T2 [[Scrambler]], [[Recon Fighter]], [[Black Ops Frigate]], [[Missile Cruiser]], and the [[Industrial Command ship]].  
The Advanced Probe Launcher gets additional combat capabilities in addition to the basic scanning abilities of the Basic Probe Launcher, with the ability to fire combat probes as well. This is the T2 Version, and can be fit on the following:  


== Probes ==
* [[Barge]]
Scanner Probes can be crafted using 1 gold nugget and 1 iron nugget in a shapeless recipe.
* [[Recon Fighter|Recon]]
* [[Scrambler]]
* [[Stasis Corvette]]
* [[Missile Cruiser]]
* [[Industrial Command Ship]]
{{Clear}}


Combat Probes can be crafted using 1 iron nugget and 1 aluminum ingot in a shapeless recipe.
== Using The Probe Launcher ==
The first thing you need to know about using the probe multiblock, is that the multiblock itself launches probes which are a type of Ammo. This means that your starship will need to be equipped with a [[magazine]]. Additionally, the launcher counts as a heavy weapon, and as such if you have any other heavy weapon on the ship (if possible), you will need nodes. To launch probes, once loaded into the magazine on an active ship, you simple use it like any other heavy weapon, by holding right click. From there after a short delay you will get info on  [[Cosmic Signatures]] within a 7500(Recon)/5000 block radius in the system you're in using Scanner Probes, and other [[starship]]s in the same radius if using Combat Probes.


The probes are a stackable item and must be loaded into a starship [[magazine]] to be useable.
'''NOTE: Fires from the dispenser not the End Rods''' (think of the end rod as the antenna and the dispenser as the actual launcher). This means the dispenser must have a clear line of sight in the same way other weapons do to fire (at most one block ''directly in front of it'').
 
== Using The Probe Launcher ==
The first thing you need to know about using the probe multiblock, is that the multiblock itself launches probes. This means that your starship will need to be equipped with a [[magazine]]. Additionally, the launcher counts as a heavy weapon, and as such if you have any other heavy weapon on the ship (if possible), you will need nodes. To launch probes, once loaded into the magazine on an active ship, you simple use it like any other heavy weapon, by right clicking a few times. From there you will get info on  [[Cosmic Signatures]] within a 7500 block radius in the system you're in using Scanner Probes, and other ships in the same radius if using Combat Probes.

Latest revision as of 18:04, 19 August 2026

Probe Launchers are heavy weapons available on most Starships. They can be used to identify nearby Cosmic Signatures, as well as to find piloted ships.

Probes

Image of texture of both probes

See Crafted Resources for more information on recipes.

Scanner Probes, which can be used in either Probe Launcher, can be crafted using 1 gold nugget and 1 iron nugget in a shapeless recipe.

Combat Probes, which can only be used in the Advanced Probe Launcher, can be crafted using 1 iron nugget and 1 aluminum ingot in a shapeless recipe.

The probes are a stackable item and must be loaded into a starship magazine to be usable.

Basic Probe Launcher

Basic Probe Launcher
Properties
Resource Requirements
Note Block 1
Dispenser 1
Grindstone 1
Sponge 1
End Rod 2


Probe Launcher - T1 Version, can be fit on the following:

This is a smaller version of the advanced multiblock. This probe launcher can only use Scanner Probes, the recipe is listed below.

Advanced Probe Launcher

Advanced Probe Launcher
Properties
Resource Requirements
Iron block 2
End Rod 2
Grindstone 2
Note Block 1
Stair (any) 1
Sponge 1
Dispenser 1


The Advanced Probe Launcher gets additional combat capabilities in addition to the basic scanning abilities of the Basic Probe Launcher, with the ability to fire combat probes as well. This is the T2 Version, and can be fit on the following:

Using The Probe Launcher

The first thing you need to know about using the probe multiblock, is that the multiblock itself launches probes which are a type of Ammo. This means that your starship will need to be equipped with a magazine. Additionally, the launcher counts as a heavy weapon, and as such if you have any other heavy weapon on the ship (if possible), you will need nodes. To launch probes, once loaded into the magazine on an active ship, you simple use it like any other heavy weapon, by holding right click. From there after a short delay you will get info on Cosmic Signatures within a 7500(Recon)/5000 block radius in the system you're in using Scanner Probes, and other starships in the same radius if using Combat Probes.

NOTE: Fires from the dispenser not the End Rods (think of the end rod as the antenna and the dispenser as the actual launcher). This means the dispenser must have a clear line of sight in the same way other weapons do to fire (at most one block directly in front of it).