Deep Space

Deep Space systems are a group containing a variety of systems with some unique mechanics. Some Deep Space Systems can be claimed by nations under the Sovereignty system. As of the release of the Dominion Update there will be 26 Claimable Systems, in addition to a number of Trade Systems and Border Systems.
Additionally, contrary to Core Systems, where you show up on dynmap near Jump Gates and the contacts range is halved, down to 1250m.
Deep Space Systems are shown in the map to the right using square icons, with Green indicating Claimable Systems, Yellow indicating Trade Systems, and Red indicating Border Systems.
Cosmic Signatures
Cosmic Signatures are wrecks, asteroid fields, and NPC loci which can only be found in Deep Space. For more information see the dedicated page on them, and for additional information on locating them, see the page on Probes. Cosmic signatures are the only source of Atavum and Zircon, and the primary source of Scordite and Vanadium.
Trade Systems
A Trade System is a type of system specializing in trade. These are the only systems in Deep Space regions where you can buy and sell Cargo Crates, and access the Bazaar. These systems are unclaimable.
Mining Systems
Mining Systems, are systems in deep space that are unclaimable and reset semi-frequently. Within them you can rarely find Scordite and Vanadium throughout space. Current mining systems are Fault, Reliquary, Vertigo, and Anchor.
Border Systems
Border Systems, are systems in Deep Space that are unclaimable and currently serve little special purpose.
Claimable Systems
Claimable Systems are a type of space under the Sovereignty system. Nations must have sufficient power and complete certain objectives to gain control of these systems. Once claimed by a nation, these systems can only be sieged/claimed by other nations if the controlling nation has insufficient power for their number of claimed systems.