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Assault Destroyer Weapons

From Horizon's End Wiki

List (Tested at 12000 Blocks)

4x Assault Turret

Assault Turret
Properties
Cooldown 2500ms
Power Consumption 2667
Inaccuracy Degrees 2.0
Projectile Range 500m
Projectile Velocity 105m/s
Explosion power 4.5
Starship Shield Damage Modifier 6.0
Area Shield Damage Modifier 1.0
Resource Requirements
Iron Block6
Iron Block
6
Grindstone4
Grindstone
4
Iron Trapdoor
3
Sponge4
Sponge
4
End Rod2
End Rod
2
Stairs (Any)
15
Terracotta13
Terracotta
13
Concrete
15
Sign
1


The Assault Turret is a light weapon available on the Assault Destroyer. It is a slow-moving, hard-hitting weapon, good for use against Capital and Supercapital opponents. When used in combination with the Heavy Neutralizer, it serves as a strong weapon against fleets relying on the Logistics Cruiser.

Uses Helix Shells for ammuntion.


2x Heavy Neutralizer

Heavy Neutralizer
Properties
Cooldown/Charge Time 250ms/7s
Power Consumption 30000
Horizontal Fire Arc 45°
Vertical Fire Arc 45°
Projectile Range 250.0m
Projectile Velocity 40m/s
Explosion Power 12
Starship Shield Damage Multiplier 6.0
Area Shield Damage Multiplier 2.0
Effect Duration 30s
Resource Requirements


The Heavy Neutralizer is a Heavy Weapon available on the Assault Destroyer. It is designed to counter the Logistics Cruiser by weakening the shield regeneration of Supercapital opponents by 70% for 30s. This hard-hitting weapon follows standard Missile Tracking Mechanics for heavy weapons.

2x Neutralizer

Neutralizer
Properties
Vertical Fire Arc 45.0 (Alleged, Actual may be 90 or greater)
Horizontal Fire Arc 45.0
Aim Distance 10
Projectile Range 220
Projectile Speed 80
Explosion Power 6
Shield damage multiplier 2.0
Area Shield Damage Multiplier 2.0
Effect Duration (Shield Regen Weakening) 20s
Ammo Consumed 1x Loaded Entropic Charge
Resource Requirements
Gold Block6
Gold Block
6
Grindstone
Grindstone
1
Furnace
Furnace
1
Any Glass Block
28


The Neutralizer is a Heavy Weapon available on all Assault Ships. It is designed as a counter to Logistics Ships, acting as a way of reducing the Shield Regen of non-Supercapital opponents by 40%. Additionally, it slows tech-1 ships smaller than 2,500 blocks by 15%. Both effects last 20 seconds. It has decent damage and range. This weapon follows standard Missile Tracking Mechanics for heavy weapons.

The Neutralizer uses Loaded Entropic Charge for ammo.