Industrial Command Ship
| Industrial Command Ship | |
| Large Core | |
| Stats | |
|---|---|
| Block count | 24000-32000 |
| Movement Speed | MAX Cruise of 15 bps |
| Shield Strength Multiplier | 1.5 |
| Cruise Multiplier | 1.2 |
| Hyperspace Range Multiplier | 3 |
| Properties | |
| Weapons | 4x Heavy Turret 1x Tri Turret |
| Jump Strength | 4 |
| Supported Multiblocks | 14x Mining Laser Tier 4 1x Advanced Probe Launcher |
| Hyperdrive Warmup Time | 60s |
The Industrial Command Ship is a Tech 2 civilian ship capable of mining vast amounts of resources. The ship is capable of carrying 14 Tier 4 Mining Lasers, granting the ship the ability to mine 1,064 blocks per second. On top of that, the ship can carry an Advanced Probe Launcher, for scanning resources and identifying Jump Noises. A core feature of the ship is its combination of the Industrial Invulnerability Unit and a Jump Beacon. This combination allows the vessel to become temporarily indestructible while calling for backup directly to its position, which helps keep it safe despite its lack of any weapons outpacing a Tech 1 Destroyer. With few allies online, it can use its Jump Field Generator to escape to friendly space within 15 seconds of hearing a Jump, as multiple Disruptors or Interdiction Wells are needed to hold it down.
Specifications
- Requires a Large Reactor to function
- Requires a Fuel Tank to move
- Uses Xenon as fuel
- Can have 14 Tier 4 Mining Lasers
- Can use an Advanced Probe Launcher
- Can use an Industrial Invulnerability Unit
- Can use a Jump Beacon