Gunship: Difference between revisions

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{{Infobox starship|name=Gunship|image=prgiGullGs.png|caption=Gull-Class Gunship by prgi|blockcount=500-2000 Blocks|shields=3|speed=13.5 Direct Control|shieldstrengthmult=0.4|cruisemult=0.8|hyperrangemult=1.6|hyperwarm=10|weapons=2x [[Pulse Cannon]]
2x [[Torpedo]]
1x [[Heavy Laser]]|wellstrength=1|jumpstrength=1}}


{{Infobox starship
'''Gunships''' are the second class of [[Warships]], '''unlocked at level 10''', and are a great asset given their versatility and accessibility. They have access to arc-defying [[Pulse Cannons]] as well as thruster-stunning [[Heavy Lasers]].
|name = Gunship
|subheader =
|title=Gunship
|image=OrovikaGS.png
|caption=[[Orovika]]'s Gunship
|blockcount = 500-2,000
|shields = 3
|speed = 25-26 blocks per second (cruise) / 13.5 blocks per second (direct control)
|weapons = 2x [[Pulse Cannon]]<br>2x [[Torpedo]]<br>1x [[Heavy Laser]]<br>1x [[Light Turret]]
|wellstrength = 1
|jumpstrength = 1
|info = Interdiction Range: 1,200m
}}
 
'''Gunships''' are the 2nd class of [[Starship|Warships]] and most popular of the [[Subcapitals]] that players fly. They are the first Warship to gain access to the arc-defying [[Pulse Cannons]], fast tracking [[Light Turrets]], and the slowing [[Heavy Laser.]]
 
'''Gunships are unlocked at level 10.'''
 
== Specifications ==


Gunships are typically vulnerable to [[Corvette|Corvettes]], but high-skilled pilots can often win such engagements anyways as long as they manage their distance; maneuverability is the lifeline of a gunship.
=== Specifications ===
* Must be a minimum of 500 blocks
* Must be a minimum of 500 blocks
* Can be a maximum of 2,000 blocks
* Can be a maximum of 2,000 blocks
* Can fire up to 2 [[Plasma Cannons]]
* Can fire up to 2 [[Plasma Cannons]]
* Can fire up to 2 [[Pulse Canons]]
* Can fire up to 2 [[Pulse Cannons]]
* Can fire a single [[Light Turret]]
* Can fire a single [[Point Defense Turrets|Point Defense Turret]]
* Can fire up to two [[Torpedoes]]
* Can fire a single [[Heavy Laser]]
* Can fire a single [[Heavy Laser]]
* Can fire up to two [[Torpedoes]]
* Can fire a single [[Point Defense Turrets|Point Defense Turret]]


== Subclasses ==
== Subclasses ==
[[Tackle Gunship]], usually 500 Blocks. A twin of the [[starfighter]] that lost popularity since it's ability to use a [[Gravity Well (Starship)|Gravity Well]] was removed.


[[Light Gunship]], usually 1,011-1,030 Blocks. A small craft armed with Pulse Cannons and Heavy Lasers
=== Tech 2 ===
 
* [[Assault Gunship]]
* [[Interdictor Gunship]]


[[Heavy Gunship]], usually 2,000 Blocks. Equipped with light turrets
=== Unofficial ===
'''Tackle Gunship''', typically 500 Blocks. A technically outdated subclass from back when smaller vessels could disrupt the hyperdrives of target ships; this function is now tied to ships larger than 1000 blocks.


== Tips ==
'''Light Gunship''', typically 1020-1399 blocks. Fast and agile, but very fragile and no longer small enough to avoid most enemy fire. Not very popular compared to its larger cousin.
This warship class is designed to counter smaller ships, leveraging its wide arc pulse cannons, light turrets, and its tracking heavy lasers.


Gunships are countered directly by [[Corvettes]], and indirectly by [[Light Frigates]], and [[Attack Frigates]]. Gunships are a direct counter to [[Interceptors]] and [[Starfighters]].
'''Heavy gunship''', typically 2000 blocks. Versatile and lethal; small and fast enough to avoid incoming damage, but tanky enough to forgive a mistake or two. Incredibly popular with both veteran and novice pilots.


[[Category:Ship Class]]
[[Category:Ship Class]]
[[Category:Subcapital]]
{{Navbox_starships}}
{{Navbox_starships}}

Latest revision as of 06:36, 29 July 2026

Gunship

Gull-Class Gunship by prgi

Stats
Block count 500-2000 Blocks
Shield count 3
Movement Speed 13.5 Direct Control
Shield Strength Multiplier 0.4
Cruise Multiplier 0.8
Hyperspace Range Multiplier 1.6
Properties
Weapons 2x Pulse Cannon

2x Torpedo 1x Heavy Laser

Well Strength 1
Jump Strength 1
Hyperdrive Warmup Time 10

Gunships are the second class of Warships, unlocked at level 10, and are a great asset given their versatility and accessibility. They have access to arc-defying Pulse Cannons as well as thruster-stunning Heavy Lasers.

Gunships are typically vulnerable to Corvettes, but high-skilled pilots can often win such engagements anyways as long as they manage their distance; maneuverability is the lifeline of a gunship.

Specifications

Subclasses

Tech 2

Unofficial

Tackle Gunship, typically 500 Blocks. A technically outdated subclass from back when smaller vessels could disrupt the hyperdrives of target ships; this function is now tied to ships larger than 1000 blocks.

Light Gunship, typically 1020-1399 blocks. Fast and agile, but very fragile and no longer small enough to avoid most enemy fire. Not very popular compared to its larger cousin.

Heavy gunship, typically 2000 blocks. Versatile and lethal; small and fast enough to avoid incoming damage, but tanky enough to forgive a mistake or two. Incredibly popular with both veteran and novice pilots.