Assault Corvette: Difference between revisions
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** The Neutralizers are a heavy weapon that slows a targets shield regeneration on hit. <!-- Can remove when I make weapons pages. --> | ** The Neutralizers are a heavy weapon that slows a targets shield regeneration on hit. <!-- Can remove when I make weapons pages. --> | ||
[[Category:Ship_Class]] | |||
[[Category:Subcapital]] | |||
{{Navbox starships}} | {{Navbox starships}} | ||
Latest revision as of 06:59, 29 July 2026
| Assault Corvette | |
| Stats | |
|---|---|
| Block count | 2500-4500 |
| Shield Strength Multiplier | 1.20 |
| Cruise Multiplier | 0.75 |
| Shield Regen Multiplier | 0.8 |
| Hyperspace Range Multiplier | 1.7 |
| Properties | |
| Weapons | 3x Gauss Cannon 1x Neutralizer |
| Well Strength | 1 |
| Jump Strength | 1 |
| Supported Multiblocks | 1x Disruptor |
| Hyperdrive Warmup Time | 10 |
The Assault Corvette is a Tech 2 variant of the Corvette, designed in part to counter its cousin the Logistics Corvette. This ship has Gauss Cannons, for punching up, and the Neutralizer, which weakens enemy regen. This allows it to counter fleets relying on regen provided from a logistics ship, or countering ships that heavily rely on their ability to regen shields, rather than shield strength itself. That being said, it itself has weak regen, leaving it vulnerable to enemies itself if not helped by allied logistics support.
Specifications
- Requires a Small Reactor to function
- Requires a Fuel Tank to move
- Uses Nitrogen as fuel
- Uses Gauss Cannons and Neutralizers as weapons
- The Neutralizers are a heavy weapon that slows a targets shield regeneration on hit.