Particle Shield: Difference between revisions
Fixed a typo where shield was written instead of blocks. If I was incorrect I apologize. typo here "...Particle shields take damage based on how many shields WOULD be destroyed..." fixed to "...Particle shields take damage based on how many blocks WOULD be destroyed..." |
Health stats for those too lazy to do 10*0.2+0.8 |
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==Particle Shield 0.8== | ==Particle Shield 0.8== | ||
{{Infobox multiblock | {{Infobox multiblock v2 | ||
| name = Particle Shield 0.8 | | name = Particle Shield 0.8 | ||
| image = Shield 0.8.png | | image = Shield 0.8.png | ||
| Line 16: | Line 16: | ||
| custom_property_title1 = Radius | | custom_property_title1 = Radius | ||
| custom_property_value1 = ~9.5 | | custom_property_value1 = ~9.5 | ||
| resource_title1 = | | resource_title1 = Any Glass | ||
| resource_value1 = 1 | | resource_value1 = 1 | ||
| resource_title2 = | | resource_title2 = Any Glass Pane | ||
| resource_value2 = 1 | | resource_value2 = 1 | ||
| resource_title3 = | | resource_title3 = Iron Block | ||
| resource_value3 = 1 | | resource_value3 = 1 | ||
| resource_title4 = Sign | | resource_title4 = Any Sign | ||
| resource_value4 = 1 | | resource_value4 = 1 | ||
| resource_title5 = | | resource_title5 = Sponge | ||
| resource_value5 = 1 | | resource_value5 = 1 | ||
}} | }} | ||
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{{clear}} | {{clear}} | ||
==Particle Shield 2.0== | ==Particle Shield 2.0== | ||
{{Infobox multiblock | {{Infobox multiblock v2 | ||
| name = Particle Shield 2.0 | | name = Particle Shield 2.0 | ||
| image = Shield 2.0.png | | image = Shield 2.0.png | ||
| Line 37: | Line 37: | ||
| custom_property_title1 = Radius | | custom_property_title1 = Radius | ||
| custom_property_value1 = ~13.5 | | custom_property_value1 = ~13.5 | ||
| resource_title1 = | | resource_title1 = Any Glass | ||
| resource_value1 = 1 | | resource_value1 = 1 | ||
| resource_title2 = | | resource_title2 = Iron Block | ||
| resource_value2 = 4 | | resource_value2 = 4 | ||
| resource_title3 = Sign | | resource_title3 = Any Sign | ||
| resource_value3 = 1 | | resource_value3 = 1 | ||
| resource_title4 = | | resource_title4 = Sponge | ||
| resource_value4 = 1 | | resource_value4 = 1 | ||
}} | }} | ||
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{{clear}} | {{clear}} | ||
==Particle Shield 3.0== | ==Particle Shield 3.0== | ||
{{Infobox multiblock | {{Infobox multiblock v2 | ||
| name = Particle Shield 3.0 | | name = Particle Shield 3.0 | ||
| image3 = <gallery mode=slideshow> | | image3 = <gallery mode=slideshow> | ||
| Line 59: | Line 59: | ||
| custom_property_title1 = Radius | | custom_property_title1 = Radius | ||
| custom_property_value1 = ~21.5 | | custom_property_value1 = ~21.5 | ||
| resource_title1 = | | resource_title1 = Any Glass | ||
| resource_value1 = 1 | | resource_value1 = 1 | ||
| resource_title2 = | | resource_title2 = Any Glass Pane | ||
| resource_value2 = 6 | | resource_value2 = 6 | ||
| resource_title3 = | | resource_title3 = Iron Block | ||
| resource_value3 = 4 | | resource_value3 = 4 | ||
| resource_title4 = Sign | | resource_title4 = Any Sign | ||
| resource_value4 = 1 | | resource_value4 = 1 | ||
| resource_title5 = | | resource_title5 = Sponge | ||
| resource_value5 = 1 | | resource_value5 = 1 | ||
| resource_title6 = Stairs | | resource_title6 = Any Stairs | ||
| resource_value6 = 5 | | resource_value6 = 5 | ||
}} | }} | ||
| Line 76: | Line 76: | ||
{{clear}} | {{clear}} | ||
==Particle Shield 6.5== | ==Particle Shield 6.5== | ||
{{Infobox multiblock | {{Infobox multiblock v2 | ||
| name = Particle Shield 6.5 | | name = Particle Shield 6.5 | ||
| image3 = <gallery mode=slideshow> | | image3 = <gallery mode=slideshow> | ||
| Line 85: | Line 85: | ||
| custom_property_title1 = Radius | | custom_property_title1 = Radius | ||
| custom_property_value1 = ~29.5 | | custom_property_value1 = ~29.5 | ||
| resource_title1 = | | resource_title1 = Any Glass | ||
| resource_value1 = 5 | | resource_value1 = 5 | ||
| resource_title2 = | | resource_title2 = Any Glass Pane | ||
| resource_value2 = 9 | | resource_value2 = 9 | ||
| resource_title3 = | | resource_title3 = Iron Block | ||
| resource_value3 = 6 | | resource_value3 = 6 | ||
| resource_title4 = Sign | | resource_title4 = Any Sign | ||
| resource_value4 = 1 | | resource_value4 = 1 | ||
| resource_title5 = | | resource_title5 = Sponge | ||
| resource_value5 = 2 | | resource_value5 = 2 | ||
| resource_title6 = Stairs | | resource_title6 = Any Stairs | ||
| resource_value6 = 8 | | resource_value6 = 8 | ||
}} | }} | ||
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{{clear}} | {{clear}} | ||
==Particle Shield 8.5== | ==Particle Shield 8.5== | ||
{{Infobox multiblock | {{Infobox multiblock v2 | ||
| name = Particle Shield 8.5 | | name = Particle Shield 8.5 | ||
| image3 = <gallery mode=slideshow> | | image3 = <gallery mode=slideshow> | ||
| Line 111: | Line 111: | ||
| custom_property_title1 = Radius | | custom_property_title1 = Radius | ||
| custom_property_value1 = ~34.5 | | custom_property_value1 = ~34.5 | ||
| resource_title1 = | | resource_title1 = Any Glass | ||
| resource_value1 = 11 | | resource_value1 = 11 | ||
| resource_title2 = | | resource_title2 = Any Glass Pane | ||
| resource_value2 = 14 | | resource_value2 = 14 | ||
| resource_title3 = | | resource_title3 = Iron Block | ||
| resource_value3 = 11 | | resource_value3 = 11 | ||
| resource_title4 = Sign | | resource_title4 = Any Sign | ||
| resource_value4 = 1 | | resource_value4 = 1 | ||
| resource_title5 = | | resource_title5 = Sponge | ||
| resource_value5 = 5 | | resource_value5 = 5 | ||
| resource_title6 = Stairs | | resource_title6 = Any Stairs | ||
| resource_value6 = 18 | | resource_value6 = 18 | ||
}} | }} | ||
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{{clear}} | {{clear}} | ||
==Box Shield== | ==Box Shield== | ||
{{Infobox multiblock | {{Infobox multiblock v2 | ||
| name = Box Shield | | name = Box Shield | ||
| image3 = <gallery mode=slideshow> | | image3 = <gallery mode=slideshow> | ||
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| custom_property_title4 = Maximum volume | | custom_property_title4 = Maximum volume | ||
| custom_property_value4 = 8192 | | custom_property_value4 = 8192 | ||
| resource_title1 = | | resource_title1 = Any Glass | ||
| resource_value1 = 1 | | resource_value1 = 1 | ||
| resource_title2 = | | resource_title2 = Any Glass Pane | ||
| resource_value2 = 1 | | resource_value2 = 1 | ||
| resource_title3 = | | resource_title3 = Iron Block | ||
| resource_value3 = 8 | | resource_value3 = 8 | ||
| resource_title4 = | | resource_title4 = Titanium Block | ||
| resource_value4 = 1 | | resource_value4 = 1 | ||
| resource_title5 = Sign | | resource_title5 = Any Sign | ||
| resource_value5 = 1 | | resource_value5 = 1 | ||
}} | }} | ||
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<br>The second number is the height of the shield. | <br>The second number is the height of the shield. | ||
<br>The third number is the length of the shield, relative to the front of the sign. | <br>The third number is the length of the shield, relative to the front of the sign. | ||
<br>Dimensions must be odd numbers. | <br>Dimensions must be odd numbers, between five and 21. | ||
<br>The shield's volume must be between 256 and 8192 blocks.. | |||
A primary advantage of box shields is the greater level of control they give shipbuilders over their shield layouts. | A primary advantage of box shields is the greater level of control they give shipbuilders over their shield layouts. | ||
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{{clear}} | {{clear}} | ||
==Particle Shield 0.8i== | ==Particle Shield 0.8i== | ||
{{Infobox multiblock | {{Infobox multiblock v2 | ||
| name = Particle Shield 0.8i | | name = Particle Shield 0.8i | ||
| image = Shield 0.8i.png | | image = Shield 0.8i.png | ||
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| custom_property_title1 = Radius | | custom_property_title1 = Radius | ||
| custom_property_value1 = ~9.5 | | custom_property_value1 = ~9.5 | ||
| resource_title1 = | | resource_title1 = Any Glass | ||
| resource_value1 = 1 | | resource_value1 = 1 | ||
| resource_title2 = | | resource_title2 = Any Glass Pane | ||
| resource_value2 = 2 | | resource_value2 = 2 | ||
| resource_title3 = | | resource_title3 = Chetherite Block | ||
| resource_value3 = 1 | | resource_value3 = 1 | ||
| resource_title4 = Sign | | resource_title4 = Any Sign | ||
| resource_value4 = 1 | | resource_value4 = 1 | ||
| resource_title5 = | | resource_title5 = Sponge | ||
| resource_value5 = 2 | | resource_value5 = 2 | ||
}} | }} | ||
'''0.8i Class Particle Shields''' are used to protect vital starship components. The shield takes '''90% less damage''' as long as the shield's health is '''above 80%'''. A ship can use one 0.8i shield for every '''7500 blocks''' it has. | '''0.8i Class Particle Shields''' are used to protect vital starship components. The shield takes '''90% less damage''' as long as the shield's health is '''above 80%''', which roughly translates to a 2.8x multiplier in Shield Health. A ship can use one 0.8i shield for every '''7500 blocks''' it has. | ||
{{clear}} | {{clear}} | ||
== Graph == | == Shield Regen Equation == | ||
<iframe src="https://www.desmos.com/calculator/ | (Initial Shield to Regen) * (1 + Shield Regen Increase) * (1 + Shield Regen Decrease/Slow) * (Starship Regen Modifier) | ||
or (ISR<sub>1</sub>) * (1+SRI<sub>2</sub>) * (1+SRD<sub>3</sub>) * (SRM<sub>4</sub>) | |||
1: Initial Shield to Regen, or 100%-shield level indicated on your hud. | |||
2: Shield Regen Increase, a factor not actually available in game as of September 5th 2026. | |||
3: Shield Regen Decrease (or Shield Slow), Applied by [[Neutralizer|Neutralizers]] and [[Heavy Neutralizer|Heavy Neutralizers]]. | |||
4: Shield Regen Modifier, which varies by starship (if not listed, assume 1) | |||
== Shield Count Graph == | |||
<iframe src="https://www.desmos.com/calculator/yrbrbrl7hx" width="1000" height="500" style="border: 1px solid #ccc" frameborder=0></iframe> | |||
== Shield Strength Per Shield == | |||
This graph contains every Starship at important sizes, with its health per shield given. | |||
<iframe src="https://www.desmos.com/calculator/pnjwgnct2u" width="1100" height="600" style="border: 1px solid #ccc" frameborder=0></iframe> | |||
{{Navbox_starships}} | {{Navbox_starships}} | ||
{{Navbox_multiblocks}} | {{Navbox_multiblocks}} | ||
[[Category:Starship Multiblocks]] | [[Category:Starship Multiblocks]] | ||
[[Category:Multiblocks]] | [[Category:Multiblocks]] | ||
Latest revision as of 19:13, 2 October 2026
- Particle shields prevent starships from taking hull damage.
- Particle shields can be detected with [shield] or [particleshield] on the first line of the sign. Put the shield name on the second line.
- Particle shields provide coverage of starship blocks and prevents them from being destroyed.
- Classes of particle shields are spherical and have a set size, with the exception of box shields.
- Particle shield "Shield Capacity", or health, is only based on the total block count of the ship that it is mounted on, not the shield's total size.
- The center of a particle shield is the sign. Because of this, parts of ships that absorb more incoming fire can be reinforced by placing a greater number of smaller shields in those areas, while placing fewer large shields will tend to make them weaker.
- Don't spam shields! Every ship has an optimal number of shields based on its block count. You can see what this is for your ship via /starshipinfo. Going over or under this optimal shield count for your ship's class will result in penalties to shield regeneration and health.
Minimize shield overlap - explosions will deal the same damage to both shields at once. - Particle shields take damage based on how many blocks WOULD be destroyed, were there no shield, due to this a double layer of high blast resistance blocks is marginally more effective than a single layer, and high blast resistance blocks can be used on the outside of ships to reduce shield damage.
Particle Shield 0.8
| Particle Shield 0.8 | |
Particle shield, class 0.8 | |
| Properties | |
|---|---|
| Radius | ~9.5 |
| Resource Requirements | |
|
1 | |
|
1 | |
|
1 | |
|
1 | |
|
1 | |
0.8 Class Particle Shields provide a modest shield coverage for small ships. This shield can be built mirrored.
Particle Shield 2.0
| Particle Shield 2.0 | |
Particle shield, class 2.0 | |
| Properties | |
|---|---|
| Radius | ~13.5 |
| Resource Requirements | |
|
1 | |
Iron Block
4 | |
|
1 | |
|
1 | |
2.0 Class Particle Shields provide a good shield coverage for small to medium ships.
Particle Shield 3.0
| Particle Shield 3.0 | |
| Properties | |
|---|---|
| Radius | ~21.5 |
| Resource Requirements | |
|
1 | |
|
6 | |
Iron Block
4 | |
|
1 | |
|
1 | |
Any Stairs
5 | |
3.0 Class Particle Shields provide a decent shield coverage for medium ships.
Particle Shield 6.5
| Particle Shield 6.5 | |
| Properties | |
|---|---|
| Radius | ~29.5 |
| Resource Requirements | |
|
5 | |
|
9 | |
Iron Block
6 | |
|
1 | |
Sponge
2 | |
Any Stairs
8 | |
6.5 Class Particle Shields provide a massive shield coverage for large ships.
Particle Shield 8.5
| Particle Shield 8.5 | |
| Properties | |
|---|---|
| Radius | ~34.5 |
| Resource Requirements | |
|
11 | |
|
14 | |
Iron Block
11 | |
|
1 | |
Sponge
5 | |
Any Stairs
18 | |
8.5 Class Particle Shields provide a colossal shield coverage for the largest ships.
Box Shield
| Box Shield | |
| Properties | |
|---|---|
| Minimum dimension | 5 |
| Maximum dimension | 21 |
| Minimum volume | 256 |
| Maximum volume | 8192 |
| Resource Requirements | |
|
1 | |
|
1 | |
Iron Block
8 | |
|
1 | |
|
1 | |
Box Particle Shields protect a cuboid region instead of a spherical region.
On the third line of the sign, specify the dimensions of the shield (w) (h) (l)
The first number is the width of the shield, relative to the sides of the sign.
The second number is the height of the shield.
The third number is the length of the shield, relative to the front of the sign.
Dimensions must be odd numbers, between five and 21.
The shield's volume must be between 256 and 8192 blocks..
A primary advantage of box shields is the greater level of control they give shipbuilders over their shield layouts.
Particle Shield 0.8i
| Particle Shield 0.8i | |
| Properties | |
|---|---|
| Radius | ~9.5 |
| Resource Requirements | |
|
1 | |
|
2 | |
|
1 | |
|
1 | |
Sponge
2 | |
0.8i Class Particle Shields are used to protect vital starship components. The shield takes 90% less damage as long as the shield's health is above 80%, which roughly translates to a 2.8x multiplier in Shield Health. A ship can use one 0.8i shield for every 7500 blocks it has.
Shield Regen Equation
(Initial Shield to Regen) * (1 + Shield Regen Increase) * (1 + Shield Regen Decrease/Slow) * (Starship Regen Modifier)
or (ISR1) * (1+SRI2) * (1+SRD3) * (SRM4)
1: Initial Shield to Regen, or 100%-shield level indicated on your hud.
2: Shield Regen Increase, a factor not actually available in game as of September 5th 2026.
3: Shield Regen Decrease (or Shield Slow), Applied by Neutralizers and Heavy Neutralizers.
4: Shield Regen Modifier, which varies by starship (if not listed, assume 1)
Shield Count Graph
Shield Strength Per Shield
This graph contains every Starship at important sizes, with its health per shield given.