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No need to put counters on a support ship. Rewritten first paragraph.
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fix web/ion comparison
 
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|shieldstrengthmult=0.95|cruisemult=0.90|hyperrangemult=1.9|hyperwarm=30s|weapons = 4x [[Ion Turret]]<br>1x [[Tri Turret]]
|shieldstrengthmult=0.95|cruisemult=0.90|hyperrangemult=1.9|hyperwarm=30s|weapons = 4x [[Ion Turret]]<br>1x [[Tri Turret]]
|wellstrength = 2
|wellstrength = 2
|jumpstrength = 2
|jumpstrength = 3
|multiblocks = 1x [[Fuel Tank]]<br>1x [[Supercapital Reactor]]<br>1x [[Disruptor]]
|multiblocks = 1x [[Fuel Tank]]<br>1x [[Supercapital Reactor]]<br>1x [[Disruptor]]<br>1x [[Jump Field Generator]]<br> 1x [[Jump Beacon]]
|info = Interdiction Range: 1,250m
|info = Disruption Range: 1,250m
|header1=HEADER_1
|header1=HEADER_1
|label1=LABEL_1
|label1=LABEL_1
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}}
}}


'''Cruisers''' are a [[:Category:Supercapital|Supercapital]] [[Warship]] class between 12,000 and 16,000 blocks. They are commonly used as supporting ships, acting as Supercapital [[Stasis Corvette|Stasis Corvettes]]. Cruisers offer a significant improvement over the Stasis Corvette, with [[Ion Turrets]] slowing enemy starships for 20 seconds instead of 4.
'''Cruisers''' are a [[:Category:Supercapital|Supercapital]] [[Warship]] class between 12,000 and 16,000 blocks. They are commonly used as supporting ships, acting as Supercapital [[Stasis Corvette|Stasis Corvettes]]. Cruisers offer a significant improvement over the Stasis Corvette, with [[Ion Turrets]] slowing enemy starships for 7 seconds at 65% instead of 4 at 40%.


== Specifications ==
== Specifications ==
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==History==
*[[Vask Authority]] was the first nation to ever acquire a cruiser.


*[[Vask Authority]] deployed a cruiser in the famed [[Battle of Asteri]], where it played a role in breaking the [[Ilios Alliance]]’s hold on a Vask Authority [[siege]] station containing a disabled Vask Authority battlecruiser.





Latest revision as of 19:01, 20 October 2026


Cruiser
Cruiser Reactor Core

The Prince of Kovfefe is Radiance's Cruiser

Stats
Block count 12,000-16,000
Shield count 21 (19+2i)
Shield Strength Multiplier 0.95
Cruise Multiplier 0.90
Hyperspace Range Multiplier 1.9
Properties
Weapons 4x Ion Turret
1x Tri Turret
Well Strength 2
Jump Strength 3
Supported Multiblocks 1x Fuel Tank
1x Supercapital Reactor
1x Disruptor
1x Jump Field Generator
1x Jump Beacon
Ship Info Disruption Range: 1,250m
Hyperdrive Warmup Time 30s

Cruisers are a Supercapital Warship class between 12,000 and 16,000 blocks. They are commonly used as supporting ships, acting as Supercapital Stasis Corvettes. Cruisers offer a significant improvement over the Stasis Corvette, with Ion Turrets slowing enemy starships for 7 seconds at 65% instead of 4 at 40%.

Specifications