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{{Defunct|description=Dominion}}
{{Defunct|description=Dominion}}


The Missile Swarm Launcher was a weapon used for a brief time before the [[Dominion Update]]
The Missile Swarm Launcher was a weapon used for a brief time before the [[Dominion Update]].


== Missile Swarm Launcher ==
== Missile Swarm Launcher ==
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|custom_property_title1=Range
|custom_property_title1=Range
|custom_property_title2=Speed
|custom_property_title2=Speed
|custom_property_title3=AreaShieldDamageMultiplier
|custom_property_title3=Area Shield Damage Multiplier
|custom_property_title4=StarshipShieldDamageMultiplier
|custom_property_title4=Starship Shield Damage Multiplier
|custom_property_title5=Shot Thickness
|custom_property_title5=Shot Thickness
|custom_property_title6=Shot Length
|custom_property_title6=Shot Length
|custom_property_title7=Explosion Power
|custom_property_title7=Explosion Power
|custom_property_title8=Power Useage
|custom_property_title8=Power Usage
|custom_property_title9=Fire Arc
|custom_property_title9=Fire Arc
|custom_property_title10=Converge Distance
|custom_property_title10=Converge Distance
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|resource_value1=1
|resource_value1=1
|resource_value2=4
|resource_value2=4
|resource_value3=2|resource_value4=4|resource_value5=6|resource_value6=8|resource_value7=8}}'''Missile Swarm Launchers''' fire nine fast missiles in salvos at short ranges. A full salvo does about 25% less damage than a phaser, but has better tracking, making it useful against smaller ships such as Gunships and Corvettes. They cannot, however damage Starfighters or Interceptors. Consumes 2 Coal blocks, 18 coal, OR 36 Charcoal per salvo (of a singular weapon, cannot mix ammo types and will only pull from stacks meeting or exceeding the required counts of ammo).
|resource_value3=2|resource_value4=4|resource_value5=6|resource_value6=8|resource_value7=8}}'''Missile Swarm Launchers''' fired nine fast missiles in salvos at short ranges. A full salvo did about 25% less damage than a phaser, but had better tracking, making it useful against smaller ships such as [[Gunship]]s and [[Corvette]]s. They could not, however, damage [[Starfighters]] or [[Interceptors]]. They consumed 2 [[Coal]] blocks, 18 [[Coal]], OR 36 Charcoal per salvo (of a singular weapon, you could not mix ammo types and it would only pull from stacks meeting or exceeding the required counts of ammo).


Minimum block count: 4500 for warships (10500 for two); not available for trade ships{{clear}}
Minimum block count: 4500 for warships (10500 for two); not available for civships.{{clear}}

Latest revision as of 06:40, 6 November 2026

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This page is about Defunct/Outdated Information
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The Missile Swarm Launcher was a weapon used for a brief time before the Dominion Update.

Missile Swarm Launcher

Missile Swarm Launcher
Properties
Range 170
Speed 100
Area Shield Damage Multiplier 4
Starship Shield Damage Multiplier 5.8
Shot Thickness ?
Shot Length ?
Explosion Power 2
Power Usage ?
Fire Arc ?
Converge Distance ?
Cooldown 6(4.5K)/8(10.5K) Seconds
Charge Time ?
Ammuntion Consumed 2 Coal Blocks/18 Coal/36 Charcoal
Resource Requirements
Dispenser
Dispenser
1
Coal Block
4
Titanium Block2
Titanium Block
2
Iron Block4
Iron Block
4
Any Glass6
Any Glass
6
Sponge8
Sponge
8
Any Stairs8
Any Stairs
8

Missile Swarm Launchers fired nine fast missiles in salvos at short ranges. A full salvo did about 25% less damage than a phaser, but had better tracking, making it useful against smaller ships such as Gunships and Corvettes. They could not, however, damage Starfighters or Interceptors. They consumed 2 Coal blocks, 18 Coal, OR 36 Charcoal per salvo (of a singular weapon, you could not mix ammo types and it would only pull from stacks meeting or exceeding the required counts of ammo).

Minimum block count: 4500 for warships (10500 for two); not available for civships.