Scrambler: Difference between revisions
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{{Infobox starship|name=Scrambler|blockcount=350-500|shieldstrengthmult=0.4|sheildregenmult=0.7|shieldregenmult=0.7|cruisemult=.95|hyperrangemult=1.5|weapons=1x [[Scram]] | {{Infobox starship|name=Scrambler|subheader=Mini Core|blockcount=350-500|shieldstrengthmult=0.4|sheildregenmult=0.7|shieldregenmult=0.7|cruisemult=.95|hyperrangemult=1.5|weapons=1x [[Scram]] | ||
1x [[EMP Missile]]|wellstrength=1 | 1x [[EMP Missile]]|wellstrength=1|multiblocks=1x [[Disruptor]] | ||
1x [[Magazine]]}} | 1x [[Magazine]]}} | ||
The '''Scrambler''' is a Tech 2 variant of the Starfighter, with high speed, high damage and low durability. The ship is meant to be able to either solo-pirate using hit and run tactics, or play the role of a nuisance/chaser in fleet combat. It is easily countered by [[Stasis Corvette | The '''Scrambler''' is a Tech 2 variant of the [[Starfighter]], with high speed, high damage and low durability. The ship is meant to be able to either solo-pirate using hit and run tactics, or play the role of a nuisance/chaser in fleet combat. It is easily countered by<!-- Technically Cruisers too, but that requires HITTING the scrambler with an ion turret. --> [[Stasis Corvette]]s or [[Missile Frigate]]s, as these ships' high-spread, high-firerate guns negate the Scrambler's size advantage. The [[Scram]] and [[EMP Missile]] offer it a great capability for damage on [[:Category:Subcapital|Subcapital Ships]]. As it is the fastest ship in the game, it is near-impossible to catch a Scrambler without Stasis support. | ||
== Specifications == | == Specifications == | ||
* Requires a [[ | * Requires a [[Reactor#Mini Reactor|Mini Reactor]] to Function | ||
** Does '''NOT''' require a Fuel Tank | ** Does '''NOT''' require a Fuel Tank | ||
* Gains | *Requires 15% Concrete | ||
** Scram scrambles the impacted players sidebar for all ships | * Gains access to the [[Scram]] and [[EMP Missile]] weapons | ||
** Scram scrambles the impacted players sidebar for all ships | |||
* Fastest ship in the game | * Fastest ship in the game | ||
* Low shield strength and low shield regeneration | * Low shield strength and low shield regeneration | ||
[[Category:Ship_Class]] | |||
[[Category:Subcapital]] | |||
{{Navbox starships}} | {{Navbox starships}} | ||
Latest revision as of 19:11, 18 August 2026
| Scrambler | |
| Mini Core | |
| Stats | |
|---|---|
| Block count | 350-500 |
| Shield Strength Multiplier | 0.4 |
| Cruise Multiplier | .95 |
| Shield Regen Multiplier | 0.7 |
| Hyperspace Range Multiplier | 1.5 |
| Properties | |
| Weapons | 1x Scram
1x EMP Missile |
| Well Strength | 1 |
| Supported Multiblocks | 1x Disruptor
1x Magazine |
The Scrambler is a Tech 2 variant of the Starfighter, with high speed, high damage and low durability. The ship is meant to be able to either solo-pirate using hit and run tactics, or play the role of a nuisance/chaser in fleet combat. It is easily countered by Stasis Corvettes or Missile Frigates, as these ships' high-spread, high-firerate guns negate the Scrambler's size advantage. The Scram and EMP Missile offer it a great capability for damage on Subcapital Ships. As it is the fastest ship in the game, it is near-impossible to catch a Scrambler without Stasis support.
Specifications
- Requires a Mini Reactor to Function
- Does NOT require a Fuel Tank
- Requires 15% Concrete
- Gains access to the Scram and EMP Missile weapons
- Scram scrambles the impacted players sidebar for all ships
- Fastest ship in the game
- Low shield strength and low shield regeneration