Black Ops Frigate: Difference between revisions
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{{Infobox starship|name=Black ops Frigate|blockcount=6500-8500| | {{Infobox starship|name=Black ops Frigate|subheader=Medium Core|blockcount=6500-8500|shields=12 (11+1i)|speed=6.7 (direct control at max size)|shieldstrengthmult=0.55|shieldregenmult=0.85|cruisemult=1.45|hyperrangemult=1.8|hyperwarm=10s|weapons=3x [[Gauss Cannon]]<br>2x [[Phaser]]<br>2x [[Neutralizer]]<br>|wellstrength=1.0|jumpstrength=2.0|multiblocks=1x [[Advanced Probe]] | ||
1x [[Disruptor]] | 1x [[Disruptor]] | ||
1x [[Jump Field Generator]]|info=Interdiction Range: 850}} | |||
1x [[Jump Field Generator]]}} | '''Black Ops Frigates''' are a [[Starship#Tech 2|Tech-2]] variant of the [[Frigate]]. Contrary to other Tech 2 ships, the Black Ops Frigate keeps access to certain [[Starship#Tech 1|Tech-1]] weapons (Notably the [[Heavy Turret]] and [[Phaser]]). That being said it, it can use 2 Phasers instead of one, allowing for high burst damage. Additionally, it has access to the [[Jump Field Generator]] and a 10-second jump time. This means it can jump across a region to ambush enemies or aid allies in two seconds. The ship has a small contact radius of 700 meters, is fairly fast, but is also fairly fragile, with low shield strength and regen. This means that if caught by a webifier or quickly focused by [[Missile Ships|Missile]] and [[Assault Ships|Assault]] ships, the Black Ops Frigate can be swiftly destroyed. | ||
'''Black Ops Frigates''' are a Tech 2 variant of the [[Frigate]]. Contrary to other Tech 2 ships, the Black Ops Frigate | |||
== Specificaitons == | == Specificaitons == | ||
* Requires a [[ | * Requires a [[Reactor#Medium Reactor|Medium Reactor]] to function | ||
* Requires a [[Fuel Tank]] to move | * Requires a [[Fuel Tank]] to move | ||
* Can use a [[Jump Field Generator]] | * Can use a [[Jump Field Generator]] | ||
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* Low shield strength and shield regeneration | * Low shield strength and shield regeneration | ||
[[Category:Ship Class]] | |||
[[Category:Capital]] | |||
{{Navbox starships}} | {{Navbox starships}} | ||
Latest revision as of 17:23, 28 August 2026
| Black ops Frigate | |
| Medium Core | |
| Stats | |
|---|---|
| Block count | 6500-8500 |
| Shield count | 12 (11+1i) |
| Movement Speed | 6.7 (direct control at max size) |
| Shield Strength Multiplier | 0.55 |
| Cruise Multiplier | 1.45 |
| Shield Regen Multiplier | 0.85 |
| Hyperspace Range Multiplier | 1.8 |
| Properties | |
| Weapons | 3x Gauss Cannon 2x Phaser 2x Neutralizer |
| Well Strength | 1.0 |
| Jump Strength | 2.0 |
| Supported Multiblocks | 1x Advanced Probe |
| Ship Info | Interdiction Range: 850 |
| Hyperdrive Warmup Time | 10s |
Black Ops Frigates are a Tech-2 variant of the Frigate. Contrary to other Tech 2 ships, the Black Ops Frigate keeps access to certain Tech-1 weapons (Notably the Heavy Turret and Phaser). That being said it, it can use 2 Phasers instead of one, allowing for high burst damage. Additionally, it has access to the Jump Field Generator and a 10-second jump time. This means it can jump across a region to ambush enemies or aid allies in two seconds. The ship has a small contact radius of 700 meters, is fairly fast, but is also fairly fragile, with low shield strength and regen. This means that if caught by a webifier or quickly focused by Missile and Assault ships, the Black Ops Frigate can be swiftly destroyed.
Specificaitons
- Requires a Medium Reactor to function
- Requires a Fuel Tank to move
- Can use a Jump Field Generator
- Uses Tech 1 weapons such as the Phaser
- Can use 2 Phasers as opposed to the 1 on Tech 1 Frigates
- Small Contact Radius of 700m
- Low shield strength and shield regeneration