Lancer: Difference between revisions
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{{Infobox starship|name=Lancer|blockcount=25,000-32,000|shields=39|shieldstrengthmult=1.9|cruisemult=1.05|hyperrangemult=2.5|hyperwarm=30s|weapons=2x [[Anti-Capital Turret]]<br>1x [[Doomsday laser]]|wellstrength=3|jumpstrength=6|multiblocks=1x [[Disruptor]]<br>1x [[Jump Field Generator]]<br>1x [[Fuel Tank]]<br>1x [[Large Reactor]]<br>|info=Interdiction range: 1,500}} | |||
The '''Lancer''' is the largest Warship in the game, with absolutely devastating capabilities against Capital ships and any other ships that stray into their line of fire. The [[Doomsday Laser]] is a powerful heavy weapon capable of outright annihlating a shield on impact against most ships. The [[Anti-Capital Turret|Anti-Capital Turrets]] are also highly damaging, with slow projectiles. While both these weapons are powerful, they struggle to hit smaller foes, and as such are best used on capital ships as the names would suggest. On top of this they have a jump strength of 6 meaning even an [[Interdictor Destroyer]] cannot hold them down without aid, making this behemoth even more difficult to tackle. | |||
== Specifications == | |||
* Requires a [[Large Reactor]] to function | |||
* Requires a [[fuel tank|Fuel Tank]] with [[Hydrogen]]<nowiki/> to function | |||
* Requires 30% concrete | |||
* Can use the [[Anti-Capital Turret]], [[Doomsday Laser]], and [[Tri-Turret]] | |||
[[Category:Supercapital]] | |||
{{Navbox starships}} | {{Navbox starships}} | ||
Latest revision as of 18:34, 13 July 2026
| Lancer | |
| Stats | |
|---|---|
| Block count | 25,000-32,000 |
| Shield count | 39 |
| Shield Strength Multiplier | 1.9 |
| Cruise Multiplier | 1.05 |
| Hyperspace Range Multiplier | 2.5 |
| Properties | |
| Weapons | 2x Anti-Capital Turret 1x Doomsday laser |
| Well Strength | 3 |
| Jump Strength | 6 |
| Supported Multiblocks | 1x Disruptor 1x Jump Field Generator 1x Fuel Tank 1x Large Reactor |
| Ship Info | Interdiction range: 1,500 |
| Hyperdrive Warmup Time | 30s |
The Lancer is the largest Warship in the game, with absolutely devastating capabilities against Capital ships and any other ships that stray into their line of fire. The Doomsday Laser is a powerful heavy weapon capable of outright annihlating a shield on impact against most ships. The Anti-Capital Turrets are also highly damaging, with slow projectiles. While both these weapons are powerful, they struggle to hit smaller foes, and as such are best used on capital ships as the names would suggest. On top of this they have a jump strength of 6 meaning even an Interdictor Destroyer cannot hold them down without aid, making this behemoth even more difficult to tackle.
Specifications
- Requires a Large Reactor to function
- Requires a Fuel Tank with Hydrogen to function
- Requires 30% concrete
- Can use the Anti-Capital Turret, Doomsday Laser, and Tri-Turret