Power Modes: Difference between revisions
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The amph signs being 50/50/50 do not reflect present powermodes, though they are 50/50/50. Since this is a defunct page, there's not *much* of a reason to include this. Tags: Manual revert Visual edit |
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{{Defunct|description=Domionion Update}} | |||
'''Power modes''' can be used to change how power is allocated between three different systems in your ship: | |||
*[[Shields]]: Shield recharge rate | |||
*[[Weapons]]: Weapon fire rate | |||
*[[Thrusters]]: Acceleration (not maximum speed) in cruising and direct control | |||
You can change your power mode using <code>/pm (Shield Power) (Weapon Power) (Thruster Power)</code>. The numbers you input must add to 100. A system's power cannot be below 10 or above 50. You can assign these modes to a sign by writing <code>[powermode]</code> on a sign and setting the second, third, and fourth lines to your desired shield, weapon, and thruster power. | |||
{{Navbox_starships}} | |||
[[Category:Game Mechanics]] | |||
[[Category:Manuals]] | |||
Latest revision as of 03:42, 14 October 2026

This page is about Defunct/Outdated Information
Any info found on this page has been made obsolete by either being removed entirely, or reworked into completely different material.
Power modes can be used to change how power is allocated between three different systems in your ship:
- Shields: Shield recharge rate
- Weapons: Weapon fire rate
- Thrusters: Acceleration (not maximum speed) in cruising and direct control
You can change your power mode using /pm (Shield Power) (Weapon Power) (Thruster Power). The numbers you input must add to 100. A system's power cannot be below 10 or above 50. You can assign these modes to a sign by writing [powermode] on a sign and setting the second, third, and fourth lines to your desired shield, weapon, and thruster power.