Cruiser: Difference between revisions

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(Hey, Cruiser has its own reactor & uses HYDROGEN.)
(Cruisers aren't the only supercaps to be able to enter planets. At the very least, tech2 supercaps can.)
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'''Cruisers''' are a supercapital [[Starship]] class between 12,000 and 16,000 blocks. They are rarely used, but are the only supercapital class to be able to enter planets.
'''Cruisers''' are a supercapital [[Starship]] class between 12,000 and 16,000 blocks. They are rarely used, but act as the smallest [[:Category:Supercapital|Supercapital]] ship class.


Cruisers fire the [[Ion Turret]], which disables the thrusters of other starships.
Cruisers fire the [[Ion Turret]], which disables the thrusters of other starships.

Revision as of 00:37, 4 August 2026


Cruiser
Sticky Glue Trap

The Prince of Kovfefe is Radiance's Cruiser

Stats
Block count 12,000-16,000
Shield count 21
Shield Strength Multiplier 0.95
Cruise Multiplier 0.90
Hyperspace Range Multiplier 1.9
Properties
Weapons 4x Ion Turret
1x Tri Turret
Well Strength 2
Jump Strength 2
Supported Multiblocks 1x Fuel Tank
1x Supercapital Reactor
1x Disruptor
Ship Info Interdiction Range: 1,250m
Hyperdrive Warmup Time 30s

Cruisers are a supercapital Starship class between 12,000 and 16,000 blocks. They are rarely used, but act as the smallest Supercapital ship class.

Cruisers fire the Ion Turret, which disables the thrusters of other starships.

Cruisers are countered by Battlecruisers, Attack Frigates, Light Frigates, Starfighters, and Tackle Gunships, and are evenly matched by Destroyers and Attack Destroyers. Cruisers are a counter to Frigates.

Specifications

  • Requires a Cruiser Reactor to Function
  • Requires 30% Concrete
  • Can use the Ion Turret and Tri Turret as weapons
    • Ion Turrets disrupt systems in a small area on impact, temproarily slowing cruise speeds if they hit Thrusters


History