Lancer: Difference between revisions
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(36+3i sounds better than just 39. Plus, brings up that the cheth limit is supposed to be 3. (I think this change was pushed??) Please correct to 39 (35+4i) if the change wasn't ever pushed.) |
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{{Infobox starship|name=Lancer|subheader=Large Core|blockcount=25,000-32,000|shields=39|shieldstrengthmult=1.9|cruisemult=1.05|hyperrangemult=2.5|hyperwarm=30s|weapons=2x [[Anti-Capital Turret]]<br>1x [[Doomsday Device]]|wellstrength=3|jumpstrength=6|multiblocks=1x [[Disruptor]]<br>1x [[Jump Field Generator]]<br>1x [[Fuel Tank]]<br>1x [[Large Reactor]]<br>|info=Interdiction range: 1,500}} | {{Infobox starship|name=Lancer|subheader=Large Core|blockcount=25,000-32,000|shields=39 (36+3i)|shieldstrengthmult=1.9|cruisemult=1.05|hyperrangemult=2.5|hyperwarm=30s|weapons=2x [[Anti-Capital Turret]]<br>1x [[Doomsday Device]]|wellstrength=3|jumpstrength=6|multiblocks=1x [[Disruptor]]<br>1x [[Jump Field Generator]]<br>1x [[Fuel Tank]]<br>1x [[Large Reactor]]<br>|info=Interdiction range: 1,500}} | ||
The '''Lancer''' is the largest Warship in the game, with absolutely devastating capabilities against Capital ships and any other ships that stray into their line of fire. The [[Doomsday Device]] is a powerful heavy weapon capable of outright annihilating a shield on impact against most ships. The [[Anti-Capital Turret|Anti-Capital Turrets]] are also highly damaging, with slow projectiles. While both these weapons are powerful, they struggle to hit smaller foes, and as such are best used on capital ships as the names would suggest. On top of this they have a jump strength of 6 meaning even an [[Interdictor Destroyer]] cannot hold them down without aid, making this behemoth even more difficult to tackle. | The '''Lancer''' is the largest Warship in the game, with absolutely devastating capabilities against Capital ships and any other ships that stray into their line of fire. The [[Doomsday Device]] is a powerful heavy weapon capable of outright annihilating a shield on impact against most ships. The [[Anti-Capital Turret|Anti-Capital Turrets]] are also highly damaging, with slow projectiles. While both these weapons are powerful, they struggle to hit smaller foes, and as such are best used on capital ships as the names would suggest. On top of this they have a jump strength of 6 meaning even an [[Interdictor Destroyer]] cannot hold them down without aid, making this behemoth even more difficult to tackle. | ||
Revision as of 16:53, 18 August 2026
| Lancer | |
| Large Core | |
| Stats | |
|---|---|
| Block count | 25,000-32,000 |
| Shield count | 39 (36+3i) |
| Shield Strength Multiplier | 1.9 |
| Cruise Multiplier | 1.05 |
| Hyperspace Range Multiplier | 2.5 |
| Properties | |
| Weapons | 2x Anti-Capital Turret 1x Doomsday Device |
| Well Strength | 3 |
| Jump Strength | 6 |
| Supported Multiblocks | 1x Disruptor 1x Jump Field Generator 1x Fuel Tank 1x Large Reactor |
| Ship Info | Interdiction range: 1,500 |
| Hyperdrive Warmup Time | 30s |
The Lancer is the largest Warship in the game, with absolutely devastating capabilities against Capital ships and any other ships that stray into their line of fire. The Doomsday Device is a powerful heavy weapon capable of outright annihilating a shield on impact against most ships. The Anti-Capital Turrets are also highly damaging, with slow projectiles. While both these weapons are powerful, they struggle to hit smaller foes, and as such are best used on capital ships as the names would suggest. On top of this they have a jump strength of 6 meaning even an Interdictor Destroyer cannot hold them down without aid, making this behemoth even more difficult to tackle.
Use
The very first Lancer sink was executed by WitherV of Vega in a debatably close fight against a singular Ozark on August 13 2026 using the Doomsday Device.
Specifications
- Requires a Large Reactor to function
- Requires a Fuel Tank with Hydrogen to function
- Requires 30% concrete
- Can use the Anti-Capital Turret, Doomsday Device, and Tri-Turret