Missile Swarm Launcher: Difference between revisions
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|custom_property_title1=Range | |custom_property_title1=Range | ||
|custom_property_title2=Speed | |custom_property_title2=Speed | ||
|custom_property_title3= | |custom_property_title3=Area Shield Damage Multiplier | ||
|custom_property_title4= | |custom_property_title4=Starship Shield Damage Multiplier | ||
|custom_property_title5=Shot Thickness | |custom_property_title5=Shot Thickness | ||
|custom_property_title6=Shot Length | |custom_property_title6=Shot Length | ||
|custom_property_title7=Explosion Power | |custom_property_title7=Explosion Power | ||
|custom_property_title8=Power | |custom_property_title8=Power Usage | ||
|custom_property_title9=Fire Arc | |custom_property_title9=Fire Arc | ||
|custom_property_title10=Converge Distance | |custom_property_title10=Converge Distance | ||
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|resource_value1=1 | |resource_value1=1 | ||
|resource_value2=4 | |resource_value2=4 | ||
|resource_value3=2|resource_value4=4|resource_value5=6|resource_value6=8|resource_value7=8}}'''Missile Swarm Launchers''' | |resource_value3=2|resource_value4=4|resource_value5=6|resource_value6=8|resource_value7=8}}'''Missile Swarm Launchers''' fired nine fast missiles in salvos at short ranges. A full salvo did about 25% less damage than a phaser, but had better tracking, making it useful against smaller ships such as [[Gunship|Gunships]] and [[Corvette|Corvettes]]. They could not, however, damage [[Starfighters]] or [[Interceptors]]. They consumed 2 [[Coal]] blocks, 18 [[Coal]], OR 36 Charcoal per salvo (of a singular weapon, you could not mix ammo types and it would only pull from stacks meeting or exceeding the required counts of ammo). | ||
Minimum block count: 4500 for warships (10500 for two); not available for trade ships{{clear}} | Minimum block count: 4500 for warships (10500 for two); not available for trade ships{{clear}} | ||
Revision as of 18:30, 29 September 2026

This page is about Defunct/Outdated Information
Any info found on this page has been made obsolete by either being removed entirely, or reworked into completely different material.
The Missile Swarm Launcher was a weapon used for a brief time before the Dominion Update
Missile Swarm Launcher
Missile Swarm Launchers fired nine fast missiles in salvos at short ranges. A full salvo did about 25% less damage than a phaser, but had better tracking, making it useful against smaller ships such as Gunships and Corvettes. They could not, however, damage Starfighters or Interceptors. They consumed 2 Coal blocks, 18 Coal, OR 36 Charcoal per salvo (of a singular weapon, you could not mix ammo types and it would only pull from stacks meeting or exceeding the required counts of ammo).
Minimum block count: 4500 for warships (10500 for two); not available for trade ships