Gunship: Difference between revisions

From Horizon's End Wiki
m (caption for new image that looks like shit but i think its funny)
(bye bye subclass infoboxes hello prgi image)
Line 1: Line 1:
{{Infobox starship|name=Gunship|image=Griffrog.png|caption=A pair of GriffMinester's Mk I Plasfrog Gunships|blockcount=500-2000 Blocks|shields=3|speed=13.5 Direct Control|shieldstrengthmult=0.4|cruisemult=0.8|hyperrangemult=1.6|hyperwarm=10|weapons=2x [[Pulse Cannon]]
{{Infobox starship|name=Gunship|image=prgiGullGs|caption=Gull-Class Gunship by prgi|blockcount=500-2000 Blocks|shields=3|speed=13.5 Direct Control|shieldstrengthmult=0.4|cruisemult=0.8|hyperrangemult=1.6|hyperwarm=10|weapons=2x [[Pulse Cannon]]
2x [[Torpedo]]
2x [[Torpedo]]
1x [[Heavy Laser]]|wellstrength=1|jumpstrength=1}}
1x [[Heavy Laser]]|wellstrength=1|jumpstrength=1}}


'''Gunships''' are the second class of [[Warships]], '''unlocked at level 10''', and are typically the most popular warship class in the game due to their versatility and accessibility. They have access to arc-defying [[Pulse Cannons]] as well as thruster-stunning [[Heavy Lasers]].
'''Gunships''' are the second class of [[Warships]], '''unlocked at level 10''', and are a great asset given their versatility and accessibility. They have access to arc-defying [[Pulse Cannons]] as well as thruster-stunning [[Heavy Lasers]].


Gunships are typically vulnerable to [[Corvette|Corvettes]], but high-skilled pilots can often win such engagements anyways as long as they manage their distance; maneuverability is the lifeline of a gunship.
=== Specifications ===
=== Specifications ===
* Must be a minimum of 500 blocks
* Must be a minimum of 500 blocks
Line 14: Line 15:
* Can fire a single [[Heavy Laser]]
* Can fire a single [[Heavy Laser]]
=== Subclasses ===
=== Subclasses ===
Tackle Gunship, typically 500 Blocks. A technically outdated subclass from back when such ships could disrupt the hyperdrives of target ships; [[Disruptor|Disruptors]] now only function on 1000+ block gunships.
'''Tackle Gunship''', typically 500 Blocks. A technically outdated subclass from back when such ships could disrupt the hyperdrives of target ships; [[Disruptor|Disruptors]] now only function on 1000+ block gunships.


Light Gunship, typically 1020-1399 blocks. Fast and agile, but very fragile and no longer small enough to avoid most enemy fire. Not very popular compared to its larger cousin.
'''Light Gunship''', typically 1020-1399 blocks. Fast and agile, but very fragile and no longer small enough to avoid most enemy fire. Not very popular compared to its larger cousin.


Heavy gunship, typically 2000 blocks. Versatile and lethal; small and fast enough to avoid incoming damage, but tanky enough to forgive a mistake or two. Incredibly popular with both veteran and novice pilots.
'''Heavy gunship''', typically 2000 blocks. Versatile and lethal; small and fast enough to avoid incoming damage, but tanky enough to forgive a mistake or two. Incredibly popular with both veteran and novice pilots.


== Tackle Gunship ==
A glorified starfighter.


== Light Gunship ==
{{Infobox starship
|name = Light Gunship
|subheader =Paper Plane
|title=Gunship
|image=TeudaM5.jpeg
|caption=The Teuda M5, a light gunship [[zekeship]].
|blockcount = 1,020-1,749
|shields = 2
|speed = 13.5 Direct Control
|weapons = 2x [[Pulse Cannon]]<br>2x [[Torpedo]]<br>1x [[Heavy Laser]]<br>
|wellstrength = 1
|jumpstrength = 1
|info =
}}
== Heavy Gunship ==
{{Infobox starship
|name = Heavy Gunship
|subheader =The Gold Standard
|title=Gunship
|image=OrovikaGS.png
|caption=[[Orovika]]'s Heavy Gunship
|blockcount = 1,750-2,000
|shields = 3
|speed = 13.5 Direct Control)
|weapons = 2x [[Pulse Cannon]]<br>2x [[Torpedo]]<br>1x [[Heavy Laser]]<br>
|wellstrength = 1
|jumpstrength = 1
|info =
}}This warship class is designed to counter smaller ships, leveraging its wide arc pulse cannons, light turrets, and its tracking heavy lasers.
Gunships are typically vulnerable to [[Corvette|Corvettes]], but high-skilled pilots can often win such engagements anyways as long as they manage their distance; maneuverability is the lifeline of a gunship.


[[Category:Ship Class]]
[[Category:Ship Class]]
{{Navbox_starships}}
{{Navbox_starships}}

Revision as of 02:55, 4 July 2026

Gunship
File:PrgiGullGs

Gull-Class Gunship by prgi

Stats
Block count 500-2000 Blocks
Shield count 3
Movement Speed 13.5 Direct Control
Shield Strength Multiplier 0.4
Cruise Multiplier 0.8
Hyperspace Range Multiplier 1.6
Properties
Weapons 2x Pulse Cannon

2x Torpedo 1x Heavy Laser

Well Strength 1
Jump Strength 1
Hyperdrive Warmup Time 10

Gunships are the second class of Warships, unlocked at level 10, and are a great asset given their versatility and accessibility. They have access to arc-defying Pulse Cannons as well as thruster-stunning Heavy Lasers.

Gunships are typically vulnerable to Corvettes, but high-skilled pilots can often win such engagements anyways as long as they manage their distance; maneuverability is the lifeline of a gunship.

Specifications

Subclasses

Tackle Gunship, typically 500 Blocks. A technically outdated subclass from back when such ships could disrupt the hyperdrives of target ships; Disruptors now only function on 1000+ block gunships.

Light Gunship, typically 1020-1399 blocks. Fast and agile, but very fragile and no longer small enough to avoid most enemy fire. Not very popular compared to its larger cousin.

Heavy gunship, typically 2000 blocks. Versatile and lethal; small and fast enough to avoid incoming damage, but tanky enough to forgive a mistake or two. Incredibly popular with both veteran and novice pilots.