Logistics Cruiser: Difference between revisions
(supercapital group) |
(Missing regen, though it was mentioned in the body text. Regen added.) |
||
| Line 3: | Line 3: | ||
|blockcount = 13,500-16,000 | |blockcount = 13,500-16,000 | ||
|shields = 21 | |shields = 21 | ||
|shieldstrengthmult=0.80|cruisemult=0.85|hyperrangemult=1.9|hyperwarm=30s|weapons = 1x [[Capital Command Bursts|Capital Command Burst]]<br>2x [[Heavy Logistics Turret]] | |shieldstrengthmult=0.80|shieldregenmult=4.5|cruisemult=0.85|hyperrangemult=1.9|hyperwarm=30s|weapons = 1x [[Capital Command Bursts|Capital Command Burst]]<br>2x [[Heavy Logistics Turret]] | ||
|wellstrength = 0 | |wellstrength = 0 | ||
|jumpstrength = 3 | |jumpstrength = 3 | ||
Revision as of 13:52, 13 August 2026
| Logistics Cruiser | |
| Stats | |
|---|---|
| Block count | 13,500-16,000 |
| Shield count | 21 |
| Shield Strength Multiplier | 0.80 |
| Cruise Multiplier | 0.85 |
| Shield Regen Multiplier | 4.5 |
| Hyperspace Range Multiplier | 1.9 |
| Properties | |
| Weapons | 1x Capital Command Burst 2x Heavy Logistics Turret |
| Well Strength | 0 |
| Jump Strength | 3 |
| Hyperdrive Warmup Time | 30s |
The Logistics Cruiser is a Tech 2 Cruiser capable of providing large amounts of fleet support in combat. The ship boasts access to the Heavy Logistics Turret, and the Capital Shield and Skirmish Command Bursts. This ship has a great capability to heal and buff allies on the battlefield, but can be made vulnerable fairly easily.
Specifications
- Requires a Large Reactor to Function
- Requires a Fuel Tank to move
- Can use a Jump Field Generator
- Low shield strength but high shield regeneration