Jump Freighter: Difference between revisions
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** Uses [[Xenon]] as fuel | ** Uses [[Xenon]] as fuel | ||
* Extremely low shield strength and standard shield regeneration speed | * Extremely low shield strength and standard shield regeneration speed | ||
* At max size, capable of carrying | * At max size, capable of carrying 1,252 Crates (do not try to buy that many at once, you will reach the item limit and they will despawn.) | ||
* Can use a [[Jump Field Generator]] | * Can use a [[Jump Field Generator]] | ||
* Can use a [[Basic Probe Launcher]] | * Can use a [[Basic Probe Launcher]] | ||
Revision as of 05:00, 4 September 2026
| Jump Freighter | |
| Stats | |
|---|---|
| Block count | 24000-32000 |
| Movement Speed | MAX Cruise of 12 bps |
| Crate Slots | 1252 |
| Shield Strength Multiplier | 0.9 |
| Hyperspace Range Multiplier | 3 |
| Properties | |
| Well Strength | 1 |
| Jump Strength | 3 |
| Supported Multiblocks | 1x Basic Probe Launcher |
| Hyperdrive Warmup Time | 60s |
The Jump Freighter is a Tech 2 variant of the Barge with the ability to carry numerous crates. This makes it a great asset for anyone wishing to deliver crates between Deep Space systems, as it can use the Jump Field Generator in conjunction with more mobile ships, such as the Recon Fighter, to quickly move between Deep Space Trade Stations.
Specifications
- Requires a Large Reactor to function
- Requires a Fuel Tank to move
- Uses Xenon as fuel
- Extremely low shield strength and standard shield regeneration speed
- At max size, capable of carrying 1,252 Crates (do not try to buy that many at once, you will reach the item limit and they will despawn.)
- Can use a Jump Field Generator
- Can use a Basic Probe Launcher