Missile Frigate

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Revision as of 18:10, 18 August 2026 by Bronze (talk | contribs) (MFG is NOT slow! That thing is INSANELY fast! Tech2 boost PLUS being a frigate? Literally DC in it lol)
Missile Frigate
Medium Core
Stats
Block count 6500-8500
Shield count 12 (11+1i)
Movement Speed 6.7 (direct control at max size)
Shield Strength Multiplier 0.77
Cruise Multiplier 0.85
Shield Regen Multiplier 0.8
Hyperspace Range Multiplier 1.8
Properties
Weapons 4x Light Missile Launcher
2x Arsenal Missile Launcher
Well Strength 1.0
Jump Strength 2.0
Supported Multiblocks 1x Medium Reactor
1x Fuel Tank
1x Disruptor
Ship Info Interdiction Range: 850m
Hyperdrive Warmup Time 15s

The Missile Frigate is a Tech 2 variant of the Frigate which specializes, as the name would suggest, in missiles. The Missile Frigate gets access to the Arsenal Missile Launcher and the Light Missile Launcher. These tracking weapons grant it the ability to counter smaller ships that get too close to it. That being said, it has quite weak shields, meaning that without Logistics support, it can be easily taken down by ships that can outrange it, such as the Assault Frigate or Assault Destroyer.

Specifications

  • Requires a Medium Reactor to function
  • Requires a Fuel Tank to move
  • Uses the Light Missile Launcher and Arsenal Missile Launcher as weapon
    • Light Missiles are mouse-guided and as such well-suited for taking on small targets, but still good against larger targets
    • Arsenal Missiles are homing with a low velocity, meaning they are ineffective against smaller ships, but are good against large targets with high explosive power
  • With the agility of a Frigate, weak shields, and great firepower, it is a true glass cannon.