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  • 16:37, 23 June 2026Neutralizer (hist | edit) ‎[1,766 bytes]GriffMinester (talk | contribs) (Created page with "{{Infobox multiblock v2|name=Neutralizer|custom_property_title1=Cooldown|custom_property_title2=Power Usage|custom_property_title6=Vertical Fire Arc|custom_property_title7=Horizontal Fire Arc|custom_property_title8=Aim Distance|custom_property_title9=Projectile Range|custom_property_title10=Projectile Speed|custom_property_title11=Explosion Power|custom_property_title12=Shield damage multiplier|custom_property_title13=Area Shield Damage Multiplier|custom_property_title14...") Tag: Visual edit
  • 15:17, 23 June 2026Gauss Cannon (hist | edit) ‎[1,556 bytes]GriffMinester (talk | contribs) (Created page with "{{Infobox multiblock v2|name=Gauss Turret|custom_property_title1=Cooldown|custom_property_title2=Power Consumption|custom_property_title3=Inaccuracy Degrees|custom_property_title8=Projectile Range|custom_property_title9=Projectile Speed|custom_property_title10=Exlposion Power|custom_property_title11=Shield Damage Multiplier|custom_property_title12=Area Shield Damage Multiplier|custom_property_value1=500ms|custom_property_value2=2667|custom_property_value3=2°|custom_prop...") Tag: Visual edit originally created as "Gauss Turret"
  • 09:39, 23 June 2026Iconia (hist | edit) ‎[3,834 bytes]Archillelas (talk | contribs) (Added a page for Iconia) Tag: Visual edit
  • 08:07, 23 June 2026Assembly Core (hist | edit) ‎[525 bytes]GriffMinester (talk | contribs) (Page that can be migrated later if needed) Tag: Visual edit
  • 07:58, 23 June 2026EMP Missile (hist | edit) ‎[1,824 bytes]GriffMinester (talk | contribs) (Created page with "{{Infobox multiblock v2|name=EMP Missile|custom_property_title1=Cooldown|custom_property_title2=Power Consumption|custom_property_title6=Vertical Fire Arc|custom_property_title7=Horizontal Fire Arc|custom_property_title8=Projectile Range|custom_property_title9=Projectile Velocity|custom_property_title10=Explosion Power|custom_property_title11=Shield Damage Multiplier|custom_property_title12=Area Shield Damage Multiplier|custom_property_title13=Effect Duration (Shield Reg...") Tag: Visual edit
  • 07:22, 23 June 2026Missile Swarm Launcher (hist | edit) ‎[2,059 bytes]GriffMinester (talk | contribs) (Defunct page migrated from bulk weapons page (beginning of parting out bulk weapons page)) Tag: Visual edit
  • 07:12, 23 June 2026Scram (hist | edit) ‎[1,666 bytes]GriffMinester (talk | contribs) (Created page with "{{Infobox multiblock v2|name=Scram|custom_property_title1=Cooldown|custom_property_title2=Power Consumption|custom_property_title6=Vertical Fire Arc (Radians)|custom_property_title7=Horizontal Fire Arc (Radians)|custom_property_title8=Projectile Range|custom_property_title9=Projectile Speed|custom_property_title10=Explosion Power|custom_property_title11=Starship Shield Damge Multiplier|custom_property_title12=Area Shield Damage Multiplier|custom_property_title13=Effect D...") Tag: Visual edit
  • 06:00, 23 June 2026Defunct Crafting Recipes (hist | edit) ‎[2,506 bytes]GriffMinester (talk | contribs) (Created page with "{{Defunct|description=Various}} All Crafting Recipes on this page are no longer relevant for some reason or another. === Old Tech 1 Core Recipes === These recipes were used for crafting the old equivalents of modern Tech 1 Supercapitals prior to the Dominion Update. If you somehow ended up on this page, please use the Core Forge page for more up to date recipes. {| style="background-color:#ffffff; border:0px solid black" |{{Craft|React...") Tag: Visual edit
  • 15:01, 22 June 2026You just joined (hist | edit) ‎[12,542 bytes]Nungal (talk | contribs) (New guide wip) Tag: Visual edit
  • 14:00, 22 June 2026Disruptor (hist | edit) ‎[2,243 bytes]GriffMinester (talk | contribs) (Created page with "{{Stub|description=more information on multiblock design. Verified info would help too!}}{{Infobox multiblock v2|name=Disruptor}} The Disruptor is a multiblock available on most Warships, capable of hindering or disabling a single target's ability to use hyperspace. The multiblock is activated by using /disrupt [target] which then, as long as your target is within your interdiction range (to be listed by ship class below in the future).") Tag: Visual edit
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