New pages
- 16:37, 23 June 2026 Neutralizer (hist | edit) [1,538 bytes] GriffMinester (talk | contribs) (Created page with "{{Infobox multiblock v2|name=Neutralizer|custom_property_title1=Cooldown|custom_property_title2=Power Usage|custom_property_title6=Vertical Fire Arc|custom_property_title7=Horizontal Fire Arc|custom_property_title8=Aim Distance|custom_property_title9=Projectile Range|custom_property_title10=Projectile Speed|custom_property_title11=Explosion Power|custom_property_title12=Shield damage multiplier|custom_property_title13=Area Shield Damage Multiplier|custom_property_title14...") Tag: Visual edit
- 15:17, 23 June 2026 Gauss Cannon (hist | edit) [1,495 bytes] GriffMinester (talk | contribs) (Created page with "{{Infobox multiblock v2|name=Gauss Turret|custom_property_title1=Cooldown|custom_property_title2=Power Consumption|custom_property_title3=Inaccuracy Degrees|custom_property_title8=Projectile Range|custom_property_title9=Projectile Speed|custom_property_title10=Exlposion Power|custom_property_title11=Shield Damage Multiplier|custom_property_title12=Area Shield Damage Multiplier|custom_property_value1=500ms|custom_property_value2=2667|custom_property_value3=2°|custom_prop...") Tag: Visual edit originally created as "Gauss Turret"
- 09:39, 23 June 2026 Iconia (hist | edit) [4,763 bytes] Archillelas (talk | contribs) (Added a page for Iconia) Tag: Visual edit
- 08:07, 23 June 2026 Assembly Core (hist | edit) [394 bytes] GriffMinester (talk | contribs) (Page that can be migrated later if needed) Tag: Visual edit
- 07:58, 23 June 2026 EMP Missile (hist | edit) [1,605 bytes] GriffMinester (talk | contribs) (Created page with "{{Infobox multiblock v2|name=EMP Missile|custom_property_title1=Cooldown|custom_property_title2=Power Consumption|custom_property_title6=Vertical Fire Arc|custom_property_title7=Horizontal Fire Arc|custom_property_title8=Projectile Range|custom_property_title9=Projectile Velocity|custom_property_title10=Explosion Power|custom_property_title11=Shield Damage Multiplier|custom_property_title12=Area Shield Damage Multiplier|custom_property_title13=Effect Duration (Shield Reg...") Tag: Visual edit
- 07:22, 23 June 2026 Missile Swarm Launcher (hist | edit) [2,059 bytes] GriffMinester (talk | contribs) (Defunct page migrated from bulk weapons page (beginning of parting out bulk weapons page)) Tag: Visual edit
- 07:12, 23 June 2026 Scram (hist | edit) [1,666 bytes] GriffMinester (talk | contribs) (Created page with "{{Infobox multiblock v2|name=Scram|custom_property_title1=Cooldown|custom_property_title2=Power Consumption|custom_property_title6=Vertical Fire Arc (Radians)|custom_property_title7=Horizontal Fire Arc (Radians)|custom_property_title8=Projectile Range|custom_property_title9=Projectile Speed|custom_property_title10=Explosion Power|custom_property_title11=Starship Shield Damge Multiplier|custom_property_title12=Area Shield Damage Multiplier|custom_property_title13=Effect D...") Tag: Visual edit
- 06:00, 23 June 2026 Defunct Crafting Recipes (hist | edit) [2,297 bytes] GriffMinester (talk | contribs) (Created page with "{{Defunct|description=Various}} All Crafting Recipes on this page are no longer relevant for some reason or another. === Old Tech 1 Core Recipes === These recipes were used for crafting the old equivalents of modern Tech 1 Supercapitals prior to the Dominion Update. If you somehow ended up on this page, please use the Core Forge page for more up to date recipes. {| style="background-color:#ffffff; border:0px solid black" |{{Craft|React...") Tag: Visual edit
- 15:01, 22 June 2026 You just joined (hist | edit) [12,316 bytes] Nungal (talk | contribs) (New guide wip) Tag: Visual edit
- 14:00, 22 June 2026 Disruptor (hist | edit) [2,229 bytes] GriffMinester (talk | contribs) (Created page with "{{Stub|description=more information on multiblock design. Verified info would help too!}}{{Infobox multiblock v2|name=Disruptor}} The Disruptor is a multiblock available on most Warships, capable of hindering or disabling a single target's ability to use hyperspace. The multiblock is activated by using /disrupt [target] which then, as long as your target is within your interdiction range (to be listed by ship class below in the future).") Tag: Visual edit
- 04:42, 22 June 2026 Missile Cruiser (hist | edit) [1,420 bytes] GriffMinester (talk | contribs) (Created page with "{{Infobox starship|name=Missile Cruiser|blockcount=13500-16500|shieldstrengthmult=.95|sheildregenmult=.8|cruisemult=.85|weapons=Rapid Heavy Missile Launcher <br> Thermonuclear Missile Launcher <br> Arsenal Missile Launcher|wellstrength=2 (Can only use Disruptors for welling)|jumpstrength=3|multiblocks=1x Jump Field Generator <br> 1x Dirsuptor}} The '''Missile Cruiser''' is a Tech 2 variant of the Cruiser with powerful close range capabilities. Th...") Tag: Visual edit
- 00:04, 22 June 2026 Twille (hist | edit) [66 bytes] GriffMinester (talk | contribs) (Created page with "{{Infobox player}} Is a player on Horizons End") Tag: Visual edit
- 07:57, 21 June 2026 Interdiction Well (hist | edit) [1,951 bytes] GriffMinester (talk | contribs) (Created page with "{{Infobox multiblock v2|name=Interdiction Well}} The '''Interdiction Well''' is a multiblock that creates an artificial gravity well with a set strength and radius around a starship, dependent on class. The ship classes that can use the Interdiction Wells are all the Interdictor Class Ships, the Interdictor Gunship, Interdictor Corvette, and Interdictor Destroyer. The well is activated by using the command /interdictionwell, creatng the...") Tag: Visual edit
- 07:15, 20 June 2026 Assault Destroyer (hist | edit) [1,799 bytes] GriffMinester (talk | contribs) (Created page with "{{Upcoming Info|description=more information}}{{Infobox starship|name=Assault Destroyer|blockcount=9500-12500}}The '''Assault Destroyer''' is a Tech 2 variant of the Destroyer, and is a strong and slow moving capital ship. This ship is designed to be a heavy-hitter, using Heavy Neutralizers and Assault Turrets to weaken their enemies regen then hit them where it hurts. This ship can even go toe-to-toe with larger ships such as the...") Tag: Visual edit
- 06:57, 20 June 2026 Interdiction Destroyer (hist | edit) [35 bytes] GriffMinester (talk | contribs) (Created page with "{{Upcoming Info|description=more information}}{{Infobox starship|name=Interdiction Destroyer|blockcount=9500-12500|weapons=1x Phaser<br> 4x Heavy Turret<br> 1x Tri Turret|wellstrength=3|jumpstrength=1|multiblocks=1x Interdiction Well 1x Jump Beacon 1x Jump Field Generator}}The '''Interdiction Destroyer''' is a Tech 2 variant of the Destroyer, specializing in area control with access to a powerful Interdiction Well, with a well strength of 5. W...") Tag: Visual edit
- 03:43, 20 June 2026 Assault Frigate (hist | edit) [1,310 bytes] GriffMinester (talk | contribs) (Created page with "{{Upcoming Info|description=more information}}{{Infobox starship|name=Assault Frigate|blockcount=6500-8500}}The '''Assault Frigate''' is a Tech 2 variant of the Frigate that excels in countering enemy logistics with its Heavy Neutralizer. In addition to the Neutralizer, the ship also gets the Assault Turret, which packs a punch but has a low velocity, making it well-suited for fighting other capitals as well as supercapitals. It's also got decent speed, making it...") Tag: Visual edit
- 03:26, 20 June 2026 Missile Frigate (hist | edit) [1,646 bytes] GriffMinester (talk | contribs) (Created page with "{{Upcoming Info|description=more information}}{{Infobox starship|name=Missile Frigate|blockcount=6500-8500}} The '''Missile Frigate''' is a Tech 2 variant of the Frigate that specializes, as the name would suggest, in missiles. The Missile Frigate gets access to the Arsenal Missile Launcher and the Light Missile Launcher. These fast-tracking weapons grant it great ability to counter smaller ships that get too close. That being said it has weak shields and is rat...") Tag: Visual edit
- 00:14, 20 June 2026 MagicMasterRory (hist | edit) [75 bytes] GriffMinester (talk | contribs) (Created page with "{{Infobox player}} MagicMasterRory is a player on Horizons End.") Tag: Visual edit
- 06:32, 19 June 2026 Core System (hist | edit) [1,116 bytes] GriffMinester (talk | contribs) (Not giving upcoming tag given that they are the existing core systems of gameplay.) Tag: Visual edit
- 17:15, 18 June 2026 Claimable System (hist | edit) [2,215 bytes] GriffMinester (talk | contribs) (Created page with "{{Upcoming Info|description=more information}} '''Claimable Systems''' are a type of system in deep space where nations can take control of a system by doing a series of regional objectives. Once claimed, these systems cannot be sieged unless the nation controlling them has insufficient power. == Power System == The power system is based off player kills, and designed to give the defender an advantage given the passive gain of power. Like many factions servers, each pl...") Tag: Visual edit
- 06:40, 18 June 2026 Trade System (hist | edit) [37 bytes] GriffMinester (talk | contribs) (May be slightly wrong. Will get Updated in the future) Tag: Visual edit originally created as "Trade system"
- 06:04, 18 June 2026 Gutin War Cult (hist | edit) [85 bytes] GriffMinester (talk | contribs) (Created page with "{{Infobox civilization}} '''Gutin War Cult''' was a nation on Horizons End.") Tag: Visual edit
- 06:00, 18 June 2026 Interdictor Corvette (hist | edit) [1,221 bytes] GriffMinester (talk | contribs) (Created page with "{{Upcoming Info|description=more information}}{{Infobox starship|name=Interdiction Corvette Corvette|blockcount=2500-4500}}The Interdiction Corvette is a Tech 2 variant of the Corvette, capable of area control using the Interdiction Well. == Specifications == * Requires a Small Reactor to function * Requires a Fuel Tank to move ** Uses Chlorine as fuel * Has access to the Interdiction Well ** T...") Tag: Visual edit originally created as "Interdiction Corvette"
- 05:52, 18 June 2026 Assault Corvette (hist | edit) [1,295 bytes] GriffMinester (talk | contribs) (Created page with "{{Upcoming Info|description=more information}}{{Infobox starship|name=Assault Corvette|blockcount=2500-4500}}The '''Assault Corvette''' is a Tech 2 variant of the Corvette, designed in part to counter its cousing the Logistics Corvette. This ship has Gauss Cannons, for punching up, and the Neutralizer, which weakens enemy regen. This allows it to counter fleets relying on regen provided from a logistics ship, or countering ships that heavily rely...") Tag: Visual edit
- 05:38, 18 June 2026 Stasis Corvette (hist | edit) [1,252 bytes] GriffMinester (talk | contribs) (Created page with " {{Upcoming Info|description=more information}}{{Infobox starship|name=Stasis Corvette|blockcount=2500-4500}} The '''Stasis Corvette''' is a Tech 2 variant of the Corvette, with a great ability to slow enemies down. This ship has weaker shields and regen but has great utility given its weaponset, utilizing Artillery, Autocannons, and Webifiers. With this weaponset they can swap between punch up using it's Artillery, or counter small ships...") Tag: Visual edit
- 09:02, 17 June 2026 Assault Gunship (hist | edit) [1,031 bytes] GriffMinester (talk | contribs) (Another quickly made ship page. Adjustments to be made when I find more stats and such,) Tag: Visual edit
- 08:51, 17 June 2026 Interdiction Gunship (hist | edit) [33 bytes] GriffMinester (talk | contribs) (Created page with "{{Upcoming Info|description=more information}}{{Infobox starship|name=Interdiction Gunship|blockcount=1500-2500}} The Interdiction Gunship is a Tech 2 variation of the Gunship, meant for area control/denial. This ship utilizes weapons similar to its Tech 1 counterpart, using Pulse Cannons and Heavy Lasers. This gunship is the first ship to get access to the Interdiction Well, which creates an artificial gravity well in an area around the ship. == Specifica...") Tag: Visual edit
- 08:43, 17 June 2026 Scrambler (hist | edit) [1,232 bytes] GriffMinester (talk | contribs) (Created page with "{{Upcoming Info|description=more information}}{{Infobox starship|name=Scrambler|blockcount=350-500}} The '''Scrambler''' is a Tech 2 variant of the Starfighter, with high speed, high damage and low durability. The ship is meant to be able to either solo-pirate using hit and run tactics, or play the role of a nuisance/chaser in fleet combat. It is easily countered by Stasis Corvettes or Missile Frigates, so be careful not to stay in one spot for long! The Scram a...") Tag: Visual edit
- 08:24, 17 June 2026 Blockade Runner (hist | edit) [918 bytes] GriffMinester (talk | contribs) (Created page with "{{Upcoming Info|description=more information}}{{Infobox starship|name=Blockade Runner|blockcount=2500-4500}} The Blockade Runner is a Tech 2 variant of the Light Freighter with 2x crate access, higher jump strength and a small contact radius. This means that it can quietly move larger sums of crates across systems at lower risk of being destroyed by enemy ships. == Specifications == * Requires a Small Reactor to function * Requires a Fuel Tank to move * Low shield st...") Tag: Visual edit
- 08:10, 17 June 2026 Logistics Cruiser (hist | edit) [896 bytes] GriffMinester (talk | contribs) (Created page with "{{Infobox starship|name=Logistics Cruiser|blockcount=13500-16500}} The '''Logistics Cruiser''' is a Tech 2 Cruiser capable of providing large amounts of fleet support in combat. The ship boasts access to the Heavy Logistics Turret, and the Capital Shield and Skirmish Command Bursts. This ship has a great capability to heal and buff allies on the battlefield, but can be made vulnerable fairly easily. == Specifications == * Requires a T...") Tag: Visual edit
- 07:49, 17 June 2026 Reactor (hist | edit) [6,883 bytes] GriffMinester (talk | contribs) (Created page with "Tech 2 Reactors are the multiblocks required to pilot Tech 2 ships. Alongside Tech 1 Supercapital Reactors, the cores for all of these reactors can be crafted at the Core Forge. The only special case is that Large Reactor Cores can only be crafted in Deep Space your nation owns. == Mini Reactor == {{Infobox multiblock v2|name=Mini Reactor}} The Mini Reactor is used to pilot the Recon Starfighter, Scrambler, Interdiction Gunship,...") Tag: Visual edit originally created as "Tech 2 Reactors"
- 07:29, 17 June 2026 Light Logistics Cannon (hist | edit) [1,407 bytes] GriffMinester (talk | contribs) (Created page with "{{Infobox multiblock v2|name=Light Logistics Cannon}} The '''Light Logistics Turret''' is the primary weapon of the Logistics Corvette. The turret fires a beam that heals any ship it contacts, which makes it great for healing allies on the battlefield. It has a short range, so the Corvette will have to be close to the ship it wants to heal. Additionally, the weapon can heal enemy ships on incidental contact, so you should be mindful of where you're aiming.") Tag: Visual edit originally created as "Light Logistics Turret"
- 07:09, 17 June 2026 Jump Field Generator (hist | edit) [1,099 bytes] GriffMinester (talk | contribs) (Redirected page to Jump Field Generators) Tag: New redirect
- 07:08, 17 June 2026 Logistics Corvette (hist | edit) [1,352 bytes] GriffMinester (talk | contribs) (I found that I actually don't hate the specifications section as an idea because I can use it to infodump without writing anything nice.) Tag: Visual edit originally created as "Logistics Corvettes"
- 06:31, 17 June 2026 Jump Field Generators (hist | edit) [34 bytes] GriffMinester (talk | contribs) (Created page with "{{Infobox multiblock v2|name=Jump Field Generator}} The '''Jump Field Generator''' is a multiblock that allows you to jump to fleet members with active Jump Beacons. This allows for transit between systems within a region without needing to use known jump gates. Using /jump [player] allows you to jump to a fleet member, in another system, as long as they have an active Jump Beacon. This multiblock is available on Cruisers, Battlecruiser|Bat...") Tag: Visual edit
- 06:09, 17 June 2026 Jump Beacons (hist | edit) [25 bytes] GriffMinester (talk | contribs) (Redirected page to Jump Beacon) Tag: New redirect
- 07:40, 16 June 2026 Jump Beacon (hist | edit) [2,072 bytes] GriffMinester (talk | contribs) (Created page with "{{Upcoming Info|description=more information}}{{Infobox multiblock|name=Jump Beacon}} The '''Jump Beacon''' is a multiblock that allows you to light a path for members of your fleet to jump to you across systems, but within the same region. Activating this beacon with /jumpbeacon freezes your ship in place for 60 seconds, during which time your fleet members who have Jump Field Generators can /jump [yourname] to jump to your location, from any other system in the Region...") Tag: Visual edit
- 01:34, 16 June 2026 Hextagon (hist | edit) [68 bytes] GriffMinester (talk | contribs) (Created page with "{{Infobox player}} Hextagon is a player on Horizons End.") Tag: Visual edit
- 01:29, 16 June 2026 Ozark (hist | edit) [33 bytes] GriffMinester (talk | contribs) (Redirected page to Server Ship Dealer) Tags: New redirect Visual edit: Switched
- 01:29, 16 June 2026 Vulture (hist | edit) [35 bytes] GriffMinester (talk | contribs) (Redirected page to Server Ship Dealer) Tags: New redirect Visual edit: Switched
- 10:16, 15 June 2026 KewlTaco (hist | edit) [1,338 bytes] KewlTaco (talk | contribs) (I made a page for the minecraft user "KewlTaco") Tag: Visual edit
- 07:20, 15 June 2026 Deep Space (hist | edit) [2,486 bytes] GriffMinester (talk | contribs) (Power system might be inaccurate? I was going off memory of conversations.) Tag: Visual edit
- 06:35, 15 June 2026 Recon Fighter (hist | edit) [1,477 bytes] GriffMinester (talk | contribs) (Created page with "{{Upcoming Info}}{{Infobox starship|name=Recon Starfighter|blockcount=350-1000(allegedly, 500 is max realized as of June 14th)|multiblocks=1x Probe 1x Jump Beacon 1x Disruptor}} The '''Recon Fighter''' is a Tech 2 variant of the Starfighter which is meant for quick information gathering. This is the smallest vessel that can equip a Jump Beacon, and the smallest vessel that can field the Probe launcher. This means that it is well suited for tracki...") Tag: Visual edit
- 06:14, 15 June 2026 Black Ops Frigate (hist | edit) [1,592 bytes] GriffMinester (talk | contribs) (Created page with "{{Upcoming Info|description=more information}}{{Infobox starship|name=Black ops Frigate}} '''Black Ops Frigates''' are a Tech 2 variant of the Frigate. Contrary to other Tech 2 ships, the Black Ops Frigate does not gain access to Tech 2 weapons. That being said it, it can use 2 phasers instead of just one allowing for high burst damage. Additionally it has access to the Disruptor and the Jump Field Generator. This means it can jump across systems t...") Tag: Visual edit
- 06:04, 15 June 2026 Bixlo (hist | edit) [65 bytes] GriffMinester (talk | contribs) (Created page with "{{Infobox player}} Bixlo is a player on Horizons End.") Tag: Visual edit
- 06:04, 15 June 2026 Bazaar Orders (hist | edit) [370 bytes] GriffMinester (talk | contribs) (Created page with "Bazaar orders are a way for players to request large sums of materials using the in game Bazaar GUI. Once listed by one player, other players can fill the bazaar order at the set cost, after which point the player who created the order can take items from the order, either into their inventory, or by using the Bazaar Terminal, into their containers in the network.") Tag: Visual edit
- 05:56, 15 June 2026 BVR (hist | edit) [620 bytes] GriffMinester (talk | contribs) (Created page with "BVR refers to a type of combat in which opponents are Beyond Visual Range, meaning you must rely on either skilled guesswork or your long-range turret's tracking to guide your shots at your enemy.") Tag: Visual edit
- 05:50, 15 June 2026 AI starship (hist | edit) [23 bytes] GriffMinester (talk | contribs) (Created page with "REDIRECT NPC Ships")
- 05:49, 15 June 2026 Amph (hist | edit) [32 bytes] GriffMinester (talk | contribs) (Redirected page to Server Ship Dealer#Offerings from the Ship Dealer) Tag: New redirect
- 05:49, 15 June 2026 Vesta (hist | edit) [33 bytes] GriffMinester (talk | contribs) (Redirected page to Server Ship Dealer#Offerings from the Ship Dealer) Tags: New redirect Visual edit: Switched