Gunship

From Horizon's End Wiki
Revision as of 03:05, 4 July 2026 by GriffMinester (talk | contribs) (I'd delete the unofficial subclasses if it wasn't for the fact that we call this kinda thing a thing and then tell new guys to read the wiki meaning if i delete them entirely they're gonna be struggling to find what y'all are saying when you make up subclasses like this)
Gunship

Gull-Class Gunship by prgi

Stats
Block count 500-2000 Blocks
Shield count 3
Movement Speed 13.5 Direct Control
Shield Strength Multiplier 0.4
Cruise Multiplier 0.8
Hyperspace Range Multiplier 1.6
Properties
Weapons 2x Pulse Cannon

2x Torpedo 1x Heavy Laser

Well Strength 1
Jump Strength 1
Hyperdrive Warmup Time 10

Gunships are the second class of Warships, unlocked at level 10, and are a great asset given their versatility and accessibility. They have access to arc-defying Pulse Cannons as well as thruster-stunning Heavy Lasers.

Gunships are typically vulnerable to Corvettes, but high-skilled pilots can often win such engagements anyways as long as they manage their distance; maneuverability is the lifeline of a gunship.

Specifications

Subclasses

Tech 2

Unofficial

Tackle Gunship, typically 500 Blocks. A technically outdated subclass from back when smaller vessels could disrupt the hyperdrives of target ships; this function is now tied to ships larger than 1000 blocks.

Light Gunship, typically 1020-1399 blocks. Fast and agile, but very fragile and no longer small enough to avoid most enemy fire. Not very popular compared to its larger cousin.

Heavy gunship, typically 2000 blocks. Versatile and lethal; small and fast enough to avoid incoming damage, but tanky enough to forgive a mistake or two. Incredibly popular with both veteran and novice pilots.