Logistics Corvette: Difference between revisions
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{{Infobox starship|name=Logistics Corvette|blockcount=2500-4500}} | |||
The '''Logistics Corvette''' is a Tech 2 variant of the Corvette specialzing in boosting your allies capabilities and providing field repairs. This ship is the first of two existing ships specializing in Logistics, and gets access to the [[Command Burst|Shield and Skirmish Command Burst]] Multiblocks, a type of heavy weapon which buffs members of your fleet within a set radius. Additionally their primary weapon is the [[Light Logistics Turret]], which it can use to heal allied ships. | |||
== Specifications == | == Specifications == | ||
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* Requires a [[Fuel Tank]] to move | * Requires a [[Fuel Tank]] to move | ||
* Can use a [[Jump Field Generators|Jump Field Generator]] | * Can use a [[Jump Field Generators|Jump Field Generator]] | ||
* Cannot use [[Light Logistics Turret | * Cannot use [[Light Logistics Turret]]s on other Logistics ships (Corvette, [[Logistics Cruiser|Cruiser]]) | ||
* Weak shields but high shield regeneration rate | * Weak shields but high shield regeneration rate | ||
{{Navbox starships}} | |||
Latest revision as of 03:06, 26 June 2026
| Logistics Corvette | |
| Stats | |
|---|---|
| Block count | 2500-4500 |
| Properties | |
The Logistics Corvette is a Tech 2 variant of the Corvette specialzing in boosting your allies capabilities and providing field repairs. This ship is the first of two existing ships specializing in Logistics, and gets access to the Shield and Skirmish Command Burst Multiblocks, a type of heavy weapon which buffs members of your fleet within a set radius. Additionally their primary weapon is the Light Logistics Turret, which it can use to heal allied ships.
Specifications
- Requires the Small Reactor to function
- Requires a Fuel Tank to move
- Can use a Jump Field Generator
- Cannot use Light Logistics Turrets on other Logistics ships (Corvette, Cruiser)
- Weak shields but high shield regeneration rate