Starfighter: Difference between revisions
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|shieldstrengthmult=0.6|hyperrangemult=1.5|weapons = 2x [[Torpedo]]<br>1x [[Plasma Cannon]] | |shieldstrengthmult=0.6|hyperrangemult=1.5|hyperwarm=10s|weapons = 2x [[Torpedo]]<br>1x [[Plasma Cannon]] | ||
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Revision as of 08:43, 26 June 2026
| Starfighter | |
The Vulture is a purchasable ship available at the Ship Dealer. | |
| Stats | |
|---|---|
| Block count | 350-500 |
| Shield count | 1 |
| Movement Speed | 16.9 blocks per second (direct control) |
| Shield Strength Multiplier | 0.6 |
| Hyperspace Range Multiplier | 1.5 |
| Properties | |
| Weapons | 2x Torpedo 1x Plasma Cannon |
| Well Strength | 0 |
| Jump Strength | 1 |
| Ship Info | Interdiction Range: 0m |
| Hyperdrive Warmup Time | 10s |
Starfighters are the first class of Warships available to players on Horizon's End.
Starfighters cannot defend or contest Station Sieges.
All players start with Starfighters unlocked at level 1.
Specifications
- Must be a minimum of 350 blocks
- Can be a maximum of 500 blocks
- Can fire a single Plasma Cannon
- Can fire up to two Torpedoes
Tips
Starfighters are countered by Interceptors, Light Gunships, and Gunships, and are evenly matched by Tackle Gunships. Starfighters are an indirect counter to Frigates, Destroyers, Cruisers, and Battlecruisers.
History
The minimum size for starfighters used to be 250 blocks.
Unusable Subclass
Interceptors, usually 350 blocks. A subclass of the starfighter created to directly counter starfighters to protect Capital ships in fleets.
For other Sub-classes, see the Tech 2 Scrambler and Recon Fighter