Interceptor: Difference between revisions

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{{Defunct|description=Dominion Update (allegedly)}}{{Infobox starship
 
{{Infobox starship
|name = Interceptor
|name = Interceptor
|subheader =  
|subheader =  
|title=Interceptor
|title=Interceptor
|image=interceptor.png
|image=interceptor.png
|caption=caption.
|caption=Talon by [[lespacek]]
|blockcount = 150-350
|blockcount = 150-350
|shields = 1
|shields = 1
|speed = ##-## blocks per second (cruise) / 16.9 blocks per second (direct control)
|speed = ##-## blocks per second (cruise) / 16.9 blocks per second (direct control)
|weapons = 4x [[Interceptor Cannon]]
|weapons = 4x [[Interceptor Cannon]]
|wellstrength = 0
|jumpstrength = 1
|info = Interdiction Range: 0m
|info = Interdiction Range: 0m
}}
}}'''Interceptors''' were the smallest possible warships, ranging between 150 and 350 blocks. They were classified as a subclass of starfighters, and could be accessed by right-clicking Starfighter when detecting to open the subclass menu.
 
'''Interceptors''' are the smallest possible warships, ranging between 150 to 350 blocks. They are classified as a subclass of starfighters, and can be accessed by right-clicking Starfighter when detecting to open the subclass menu.


This warship class is designed to counter [[Starfighters]] and [[Tackle Gunships]] using [[Interceptor Cannons]], which are only capable of damaging ships under 1000 blocks in size.
This warship class was designed to counter [[Starfighters]] and [[Tackle Gunships]] using [[Interceptor Cannons]], which were only capable of damaging ships under 1000 blocks in size.


It is important to note that Interceptors are not capable of damaging ships that have a current block count below 1000, if their block count was at or above 1000 when initially piloted.  
It was important to note that Interceptors were unable to damage ships piloted with a block count of 1000 or greater, regardless of their current block count.  


Interceptors cannot use [[Starship Gravity Wells]] or [[Hyperdrives]], and cannot defend or contest [[Station Sieges]].
Interceptors could not use [[Starship Gravity Wells]] or [[Hyperdrives]], and could not defend or contest [[Station Sieges]].


Interceptors only require 15% concrete and have a cruise multiplier making them 10% faster while cruising, but their [[shields]] are 66% weaker.
Interceptors only require 15% concrete and had a cruise multiplier making them 10% faster while cruising, but their [[shields]] were 66% weaker.


Interceptors are countered directly by [[Light Gunships]] and [[Gunships]]. Interceptors are effective counters against [[Starfighters]], [[Tackle Gunships]], and other Interceptors.
Interceptors were countered directly by [[Light Gunships]] and [[Gunships]]. Interceptors were effective counters against [[Starfighters]], [[Tackle Gunships]], and other Interceptors.


[[Category:Ship Class]]
[[Category:Ship Class]]
{{Navbox_starships}}
{{Navbox_starships}}

Latest revision as of 07:58, 26 June 2026

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Interceptor

Talon by lespacek

Stats
Block count 150-350
Shield count 1
Movement Speed ##-## blocks per second (cruise) / 16.9 blocks per second (direct control)
Properties
Weapons 4x Interceptor Cannon
Well Strength 0
Jump Strength 1
Ship Info Interdiction Range: 0m

Interceptors were the smallest possible warships, ranging between 150 and 350 blocks. They were classified as a subclass of starfighters, and could be accessed by right-clicking Starfighter when detecting to open the subclass menu.

This warship class was designed to counter Starfighters and Tackle Gunships using Interceptor Cannons, which were only capable of damaging ships under 1000 blocks in size.

It was important to note that Interceptors were unable to damage ships piloted with a block count of 1000 or greater, regardless of their current block count.

Interceptors could not use Starship Gravity Wells or Hyperdrives, and could not defend or contest Station Sieges.

Interceptors only require 15% concrete and had a cruise multiplier making them 10% faster while cruising, but their shields were 66% weaker.

Interceptors were countered directly by Light Gunships and Gunships. Interceptors were effective counters against Starfighters, Tackle Gunships, and other Interceptors.